Jak and Daxter: The Precursor Legacy: Difference between revisions
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{{Jak and Daxter series}} | {{Jak and Daxter series}} | ||
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*[http://forums.pcsx2.net/Thread-Jak-and-Daxter-The-Precursor-Legacy-SCES-50361-E--29114 Jak and Daxter - The Precursor Legacy (SCES 50361) (E)]}} |
Revision as of 17:13, 4 December 2014
Developer(s): Naughty Dog
Genre: Platformer
Wikipedia: Link
Game review links: Metacritic
Game review score: 90/100
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows 7 64bit, 4GB ram |
|
0.9.8 | GSdx 4600 (MSVC 15.00, SSE2) 0.1.16 |
|
BIOS: USA v2.20 (10/02/2006), HACKS: "Aggressive" preset, Must used 'Interlaced' in GSdx, or PCSX2 will freeze. Must boot the game in fast mode with Shade Boost, FXAA and FX shader turned off or else PCSX2 will crash. These can be turned on again once you start playing. | Extradessert |
Known Issues
"Glitchy" eyes
- Status: Active
- Type: Minor
- Description: Jak, Daxter, and most other characters have "glitchy" eyes, aka a black hole where the eye is supposed to be.
- Workaround: Software mode in GSdx fixes this or activate microVU Hacks.
Weird shadows
- Status: Active
- Type: Minor
- Description: Characters have weird shadows
- Workaround: Alpha hack in GSdx seems to fix this.
Weird colored characters
- Status: Active
- Type: Minor
- Description: Characters have weird colors in game
- Workaround: Software mode fixes this
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