Jak X: Combat Racing

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Jak X: Combat Racing

Game general and emulation properties:
ESRB rating: T (Crude Humor, Fantasy Violence, Language, Use of Tobacco)
PEGI rating: 12+
Game supports headset
Game supports USB keyboard
Widescreen supported natively
Progressive scan supported
Supports up to two local players
Supported up to six LAN/online players
Languages supported:
English: SCES-53286 & SCUS-97429 & SCUS-97488 & SCUS-97486
German: SCES-53286 & SCUS-97429
French: SCES-53286 & SCUS-97429
Spanish: SCES-53286 & SCUS-97429
Italian: SCES-53286 & SCUS-97429
Portuguese: SCES-53286 & SCUS-97429
Russian: SCES-53286 & SCUS-97429
Region NTSC-U:
Serial numbers: SCUS-97429
SCUS-97574 (Greatest Hits)
SCUS-97488 (Public Beta v.1)
SCUS-97486 (Regular Demo)
Release date: October 18, 2005
2006 (Greatest Hits)
CRCs: 3091E6FB
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SCES-53286
SCES-53286/P (Platinum)
TCES-53286 (Beta Trial Disc, v0.01)
Release date: October 26, 2005 (Australia)
November 4, 2005
May 5, 2006 (Platinum)
2006 (Platinum, Australia)
CRCs: DF659E77
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Naughty Dog
Publisher(s): SCEA (US), SCE Australia (AU), SCEE (EU)
Genre: Racing
Wikipedia: Link
Game review links: Metacritic76/100
Game description: Jak is back in the 3D combat racing game Jak X: Combat Racing. After saving the world in Jak 3, Jak finds out he must save the world once again; this time, by entering a combat racing tournament. As Jak, you must compete in a handful of game modes while progressing through a nonlinear story. The game includes a variety of power-ups, tracks, and customization options. Multiplayer and online modes are also available.
In Jak X: Combat Racing, the player controls characters from the Jak and Daxter series, all of which race in customizable dune buggy-like vehicles. The two main modes of play in the game are Adventure and Exhibition. Jak, the main character of the series, is the only playable character in the Adventure mode, and must participate in a series of Eco Cup Championships in the game's story to obtain an antidote to a poison he and his comrades have consumed.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • I5 3330
  • HD radeon 6850
1.3 5932 GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), Playable with a patch. Patch available here (NTSC and PAL).
PAL Windows
  • Intel Core i5-4460
  • nVidia GeForce GTX 1070
1.4.0 GSDX
  • SPU2-X
  • LilyPad
The patch makes the game run, but soon it will hang, and stop. To fix this, switch to Progressive Scan and 60 Hz, it makes the hanging happen later. VoidX
NTSC-U Windows 10 Pro x64
  • Intel i7-4790k @ 4.00Ghz
  • NVIDIA GeForce RTX 2080
1.7.0-dev-191-g5118aba45

<spoiler show="Settings" hide="Hide">

  • EE Cyclerate: 2
  • EE Cycle Skipping: 2
  • mVU Flag Hack: Yes
  • MTVU: Yes
  • Preset: 2

</spoiler>

GSdx 1.2.0

<spoiler show="Settings" hide="Hide">

  • Renderer: OpenGL (Hardware)
  • Internal Resolution: 3x
  • 8-bit Textures: Yes
  • Large Framebuffer: Yes

</spoiler>

  • SPU2-X 2.0.0
  • Lilypad 0.12.1
Game boots fine without patch. Only tested it in progressive mode. Has some minor slowdown issues without speedhacks but I don't notice with them enabled. Level 3 EE Cyclerate causes the game not to boot, but level 2 works just fine. Manual save soft locks the game, but if you reboot, the save file was successfully created and autosave works properly. Minor and random graphical issues abound, sometimes the HUD glitches, but nothing that can't be worked past. Splitscreen is still completely broken graphically. All graphical issues including splitscreen seem fixed in software mode. Darkshadows


Trivia

  • Also known as Jak X
  • The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu.


Known Issues

Messed up textures.

  • Status: Active
  • Type: Minor
  • Description: Broken textures at a distance.
  • Workaround: This can be partially resolved in recent v1.5.0 git builds. Go to Config -> Video (GS) -> Plugin Settings, and set Mipmapping to at least "Basic".

Note: this will cause for other textures to be Broken at a distance. Alternatively use software mode.

Player 2's screen is corrupted in split-screen mode.

  • Status: Active
  • Type: Serious
  • Description: Player's 2's screen is entirely white with only HUD icons visible, which will repeat themselves in a small trail.
  • Workaround: Only known workaround is software mode.

Fixed Issues

'SCEA presents' splash screen cut in half

  • Status: Fixed
  • Type: Minor
  • Description: After booting, the splash screen that reads "Sony Computer Entertainment America presents" etc. is completely blacked out.
  • Workaround: Go to Config -> Graphics Settings -> Hacks -> Enable HW Hacks -> Preload Frame Data. Switching to software renderer also works.

Audio glitch during hang-time counter

  • Status: Fixed
  • Type: Minor
  • Description: While jumping, the hang-time counter ticking noise instead sounds like a semi truck's horn.
  • Workaround: Fixed as of v1.7.2370.

Public compatibility forum links