Grand Theft Auto: San Andreas: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
Line 38: | Line 38: | ||
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | <!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=? | |||
|CPU=Intel Core i7 920 @ 3.4 Ghz | |||
|GPU=GeForce GTX 285 | |||
|Revision=0.9.8 RC r4463 | |||
|Graphics=GSDX r4459 | |||
|Sound= | |||
* SPU2-X 1.4.0 | |||
* LilyPad 0.10.0 | |||
|Comments=BIOS: USA 2.0, FPS: 60/60, PAL last tested with 0.9.4 with complains of reflections covering the screen, probably playable with 0.9.8. | |||
|Tester=Machina | |||
}} | |||
{{TestingEntry | {{TestingEntry | ||
|Status=2 | |Status=2 | ||
Line 44: | Line 58: | ||
|CPU=Intel Core i7 @ 3.4Ghz | |CPU=Intel Core i7 @ 3.4Ghz | ||
|GPU=Nvidia GTX 285 768MB | |GPU=Nvidia GTX 285 768MB | ||
|Revision= | |Revision=1.1.0 r5480 | ||
|Graphics=GSdx 5442 SSE41 | |Graphics=GSdx 5442 SSE41 | ||
|Sound= | |Sound= | ||
*SPU2-X 2.0.0 | *SPU2-X 2.0.0 | ||
*LilyPad 0.11.0 | *LilyPad 0.11.0 | ||
|Comments=Runs above full speed. | |Comments=Runs above full speed. | ||
|Tester={{ForumUser|General-Plot}} | |Tester={{ForumUser|General-Plot}} | ||
}} | }} | ||
{{TestingEntry | {{TestingEntry | ||
|Status=2 | |Status=2 | ||
Line 59: | Line 72: | ||
|CPU=Intel Core 2 Duo E6750 @ 2.66 Ghz | |CPU=Intel Core 2 Duo E6750 @ 2.66 Ghz | ||
|GPU=Nvidia GTX 260 896MB | |GPU=Nvidia GTX 260 896MB | ||
|Revision=1.1.0 r5576 | |Revision=1.1.0 r5576 | ||
|Graphics=GSdx r5464 SSSE3 | |Graphics=GSdx r5464 SSSE3 | ||
|Sound= | |Sound= | ||
Line 67: | Line 80: | ||
|Tester={{ForumUser|prafull}} | |Tester={{ForumUser|prafull}} | ||
}} | }} | ||
{{TestingEntry | |||
|Status=1 | |||
|Region=NTSC-U | |||
|OS=? | |||
|CPU=Intel i5-3320 | |||
|GPU=IntelHD4000 Graphics | |||
|Revision=Build 5732 | |||
|Graphics=GSdx32-AVX r5732 | |||
|Sound= | |||
* SPU2-X r5731 | |||
* LilyPad r5403 | |||
|Comments=BIOS: EUR 2.0, FPS: 4-60, works just on software renderer dx11 or dx9. msaa 4x, alpha, halfpixel,sprite,wildarmsoffset,agressivce-crc,alpha stencil. texture filtering, allow 8bit textures, enable hw hacks ! Speedhacks: EE 2 , VU 1. intc,loop detection, mvu flag hack and mtvu active ! | |||
|Tester=Xeo | |||
}} | |||
{{TestingEntry | {{TestingEntry | ||
|Status=2 | |Status=2 | ||
Line 81: | Line 107: | ||
|Comments=Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Goes from Ingame to Playable. Game works fine at a good speed, very dark however due to light being removed via CRC patch. I recommend you enable Shadeboost and put the brightness slider to about 85 to achieve the brightness seen in the screenshot above. | |Comments=Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Goes from Ingame to Playable. Game works fine at a good speed, very dark however due to light being removed via CRC patch. I recommend you enable Shadeboost and put the brightness slider to about 85 to achieve the brightness seen in the screenshot above. | ||
|Tester={{ForumUser|refraction}} | |Tester={{ForumUser|refraction}} | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |
Revision as of 20:02, 25 May 2015
Grand Theft Auto: San Andreas | |||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
File:GTASA.jpg Cover Art for all regions
|
Developer(s): Rockstar North
Publisher(s): Rockstar Games
Genre: Action, Shooter, Racing, Sandbox, RPG
Wikipedia: Link
Game review links: IGN
Game review score: 9.9/10 (IGN)
Game description: Play as Carl Johnson (CJ) in the state of San Andreas, as you and your gang (Grove Street Families) try to ascend to fame and wealth. Unfortunately, some members of the "families" sell out the gang to corrupt cops, and you must deal with this problem.
This game is the best-selling game for the PlayStation 2, having sold 17.33 million copies by February 2009.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
0.9.8 RC r4463 | GSDX r4459 |
|
BIOS: USA 2.0, FPS: 60/60, PAL last tested with 0.9.4 with complains of reflections covering the screen, probably playable with 0.9.8. | Machina |
NTSC-U | Windows |
|
1.1.0 r5480 | GSdx 5442 SSE41 |
|
Runs above full speed. | |
NTSC-U | Windows |
|
1.1.0 r5576 | GSdx r5464 SSSE3 |
|
Fast and smooth it is. | |
NTSC-U | ? |
|
Build 5732 | GSdx32-AVX r5732 |
|
BIOS: EUR 2.0, FPS: 4-60, works just on software renderer dx11 or dx9. msaa 4x, alpha, halfpixel,sprite,wildarmsoffset,agressivce-crc,alpha stencil. texture filtering, allow 8bit textures, enable hw hacks ! Speedhacks: EE 2 , VU 1. intc,loop detection, mvu flag hack and mtvu active ! | Xeo |
PAL | Windows |
|
1.1.0 r5829 | GSDX |
|
Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Goes from Ingame to Playable. Game works fine at a good speed, very dark however due to light being removed via CRC patch. I recommend you enable Shadeboost and put the brightness slider to about 85 to achieve the brightness seen in the screenshot above. |
Known Issues
Semi-transparent images
- Status: Active
- Type: Serious
- Description: Reflections and/or semi-transparent images can cover the screen at random.
- Workaround: Set Skip Draw to 3 under HW Hacks to remove the effect. This causes a couple minor rendering issues but fixes the larger problem. For the PAL version, use Shadeboost to set the Brightness to ~85.
The gallery
-
Grand Theft Auto: San Andreas (SLES 52541)
|