Gran Turismo Concept: 2001 Tokyo: Difference between revisions

From PCSX2 Wiki
Jump to navigation Jump to search
(Source redump, confirmed)
m (1 revision imported)
 
(5 intermediate revisions by 2 users not shown)
Line 20: Line 20:
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = January 1, 2002<br />April 3, 2003 <small>(PlayStation 2 the Best)</small>
|releasedateNTSCJ  = January 1, 2002<br />April 3, 2003 <small>(PlayStation 2 the Best)</small>
|statusNTSCJ      =
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
Line 28: Line 28:
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-J
|OS=?
|OS=Windows 11 Pro 64 bit
|CPU=?
|CPU=AMD Ryzen 5 5600X Six-Core Processor @ 4.20 GHz and 1.35V
|GPU=?
|GPU=Nvidia GeForce RTX 3060
|Revision=?
|Revision=1.7.3735 x64
|Graphics=?
<!--
|Sound=?
** EE/IOP: All default
|Comments=This is a test placeholder. Add your configuration here.
** VUs: All default
|Tester=?
** Speedhacks:
}}
* INTC Spin: ✓
{{TestingFooter}}
* Wait Loop: ✓
 
* mVU Flag: ✓
* MTVU: ✓
* EE Cyclerate: -2
* VU Cycle Stealing: 0
-->
|Graphics=*GSdx AVX2
<!--
<!--
{{TestingHeader|OS=Linux}}
* Renderer: Vulkan (Hardware)
{{TestingEntry
* Interlacing: Automatic (default)
|Status=?
* Texture Filtering: Bilinear (PS2)
|Region=?
* Allow 8-Bit Textures: ✓
|OS=?
* Internal Resolution: 6x Native (~2160p)
|CPU=?
* Anisotropic Filtering: 16x
|GPU=?
* Minmapping (Ins): Off
|Revision=?
* CRC Hack Level: None (Debug)
|Graphics=?
* DATE Accuracy: Off
|Sound=?
* Blending Accuracy: Default (Fastest)
|Comments=?
* Hacks:
|Tester=?
* Shader Configuration:
-->
|Sound=
* SPU2-X
* LilyPad
|Comments=BIOS: Japan v2.20/USA v2.00. The game runs at a smooth, stable 60 FPS.
|Tester=jcolell
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->


== Trivia ==
== Trivia ==

Latest revision as of 10:31, 27 March 2024

Gran Turismo Concept: 2001 Tokyo

Game general and emulation properties:
CERO rating: A
Widescreen supported natively
Supports up to two local players
Languages supported:
Japanese: SCPS-15010 & SCPS-55005 & SCPS-19208 & PCPX-96624
Region NTSC-J/C/K:
Serial numbers: SCPS-15010
SCPS-19208 (PlayStation 2 the Best)
SCPS-55005
PCPX-96624 (Asia)
Release date: January 1, 2002
April 3, 2003 (PlayStation 2 the Best)
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Polyphony Digital
Publisher(s): SCEI
Genre: Racing
Wikipedia: Link
Game review links: Gamespot User score7.9/10
Game description: Gran Turismo Concept: 2001 Tokyo is the first entry in the Gran Turismo Concept mini-series. As the name implies, it features vehicles from the Tokyo Motor Show 2001 including the Nissan GT-R Concept '01. It was released in Japan and Southeast Asia on January 1, 2002. As of April 2008, Gran Turismo Concept: 2001 Tokyo has shipped 430,000 copies in Japan and 10,000 in Southeast Asia.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-J Windows 11 Pro 64 bit
  • AMD Ryzen 5 5600X Six-Core Processor @ 4.20 GHz and 1.35V
  • Nvidia GeForce RTX 3060
1.7.3735 x64
  • GSdx AVX2
  • SPU2-X
  • LilyPad
BIOS: Japan v2.20/USA v2.00. The game runs at a smooth, stable 60 FPS. jcolell

Trivia

  • Original names: グランツーリスモ コンセプト 2001 TOKYO (SCPS-15010) & (SCPS-19208)



The gallery

Public compatibility forum links