Gran Turismo 4 Prologue
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Developer(s): Polyphony Digital
Publisher(s): SCEI (JP), SCEE (EU)
Genre: Racing
Wikipedia: Link
Game review links: Eurogamer: 7/10
Game description: This short version title preceded the release of the full-length version Gran Turismo 4 in 2004. Featuring 50 of GT4's 500 cars as well as five courses, this expanded demo was designed for everyone who couldn't bear to wait for the full-version's release.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-J/PAL | Windows XP |
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0.9.8 | GSDX r4459 |
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BIOS: USA v2.00, *running above full speed.
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Machina |
PAL | Windows |
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1.1.0 r5480 | GSdx 5442 SSE41 |
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Runs above full speed. | |
NTSC-J | Windows |
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1.3 Git 29 of April | GSDX |
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USA v02.20(10/02/2006), Used the patch in gameindex before testing for caution,fine results,i dont know about the necessity. |
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
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? | ? | ? | There are no test results for this game on Linux. You can help by playing and submitting your test results here. |
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Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
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? | ? | ? | There are no test results for this game on macOS. You can help by playing and submitting your test results here. |
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Trivia
- Original names: グランツーリスモ4 プロローグ版 (SCPS-15055) & (SCPS-19304) & (PBPX-95523), 跑車浪漫旅4:序章版 (SCAJ-20066), 그란 투리스모 4 프롤로그 (SCKA-20022)
- Also known as Gran Turismo 4: Prologue Edition (JP), Gran Turismo 4: "Prologue"
Known Issues
Heavy crashing
- Status: Active
- Type: Severe
- Description: Crashes pretty often. This happens because of spikes in VRam use.
- Workaround:
- In recent PCSX2 GIT revisions as of May 7th, 2016, VRAM spikes have been greatly reduced. Go To Config > Video (GS) > Plugin Settings and disable "Large Framebuffer" to reduce the spikes even further.
- If you get lots of crashes during license tests use a lower internal resolution in GSdx.
- Multisample anti-aliasing(MSAA) can cause the game to crash a lot. Make sure the MSAA level is set to 0 in the GSdx Configure Hacks menu(only applies to Direct3D HW renderers).
- In Windows XP, even in native resolution, you may get instant crashes when starting races if you do not have enough VRAM. Using a custom resolution lower than 512x512 seems to help.
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Categories:
- Games rated A in Japan
- Games rated 3+ in Europe
- Games rated ALL in Korea
- Games support steering wheel
- Games with special controllers
- Games with widescreen support
- GPU intensive games
- CPU intensive games
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- Games
- Playable games
- Racing
- Games by Polyphony Digital
- Games without test cases on Linux
- Games without test cases on macOS
- Games with known issues
- Games with major issues