Front Mission 4: Difference between revisions

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|na_rating_text    = Mild Language, Violence
|na_rating_text    = Mild Language, Violence
|na_rating        = T
|na_rating        = T
|japanese          = SLPM-65443
|japanese          = SLPM-65443 &  SLPM-66420
|english          = SLUS-20888 & SLUS-29098
|english          = SLUS-20888 & SLUS-29098
|widescreenpatch  = 1
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
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|Comments=Works in r4600 (the current official build as of October 2011). Like ''Front Mission 5'', the opening FMV shows up flickering badly but can be remedied by simply suspending the emulator and resuming it.
|Comments=Works in r4600 (the current official build as of October 2011). Like ''Front Mission 5'', the opening FMV shows up flickering badly but can be remedied by simply suspending the emulator and resuming it.
|Tester=Spinfx
|Tester=Spinfx
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=W7
|CPU=i5 4430 3.00GHZ
|GPU=GTX 950 2GO
|Revision=1.4.0
|Graphics=GSDX 1.0.0
|Sound=SPU2-X 2.0.0
|Comments=Plays at full speed most of the time, no game breaking bug but 2 minor annoyances: shadow are messed up [only fixed by software mode] and upscaling leads to graphical glitches (horizontal and vertical white lines on chat and menu boxes) [fixed by playing at native resolution]. Also the opening FMV flickering is still present.
|Tester=Necko257
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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== Trivia ==
== Trivia ==
* Original names: '''フロントミッション フォース''' (SLPM-65443), '''アルティメット ヒッツ フロントミッション4''' (SLPM-66420)
* Original names: '''フロントミッション フォース''' (SLPM-65443) & (SLPM-66420)




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<!-- Remove comment signs and add issues here -->
<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
 
==Known Issues==
==Known Issues==
{{Issue
|IssueName=Shadow Artifacts
|IsFixed=0
|IssueLevel=0
|Description=Cutscene characters and Wanzers have weird block-like shadows.
|Workaround= Go to GSdx Settings -> Advanced Settings and Hacks -> Check "Preload Frame Data".
}}


{{Issue
{{Issue
|IssueName=
|IssueName=Upscaling Artifacts
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=0
|Description=
|Description=Dialog Boxes may generate extra horizontal lines, making text hard to read.
|Workaround=
|Workaround= Go to GSdx Settings -> Advanced Settings and Hacks -> Use Texture Offsets 0500 X , 0500 Y
}}
}}
-->
 


[[Category:temp Navbox required]]
[[Category:temp Navbox required]]
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Front-Mission-4-SLUS-20888-U--30299 Front Mission 4 (SLUS 20888) (U)]}}
*[http://forums.pcsx2.net/Thread-Front-Mission-4-SLUS-20888-U--30299 Front Mission 4 (SLUS 20888) (U)]}}
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