Devil May Cry 3: Special Edition: Difference between revisions
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=? | |OS=? | ||
|CPU=Intel Pentium Dual-Core E5400 | |CPU=Intel Pentium Dual-Core E5400 @ 3.6 GHz | ||
|GPU=Geforce 9600GT | |GPU=Geforce 9600GT | ||
|Revision=0.9.8 | |Revision=0.9.8 | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows | |OS=Windows | ||
|CPU=Intel Core 2 Duo E6750 @ 2.66 | |CPU=Intel Core 2 Duo E6750 @ 2.66 GHz | ||
|GPU=Nvidia GTX 260 896MB | |GPU=Nvidia GTX 260 896MB | ||
|Revision=1.1.0 r5754 | |Revision=1.1.0 r5754 | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows 7 | |OS=Windows 7 | ||
|CPU=Intel | |CPU=Intel Core i3-550 @ 3.2 GHz | ||
|GPU=ATI Radeon HD 5670 | |GPU=ATI Radeon HD 5670 512MB VRAM | ||
|Revision=1.2.1 r5875 | |Revision=1.2.1 r5875 | ||
|Graphics= | |Graphics=GSdx D3D9 (Hardware) | ||
|Sound= | |Sound= | ||
* SPU2-X r5875 | * SPU2-X r5875 | ||
* Lillypad 0.11.0 r5875 | * Lillypad 0.11.0 r5875 | ||
|Comments= | |Comments= | ||
* SPEEDHACKS:all | * SPEEDHACKS:all recommended with mtvu EE Cyclerate lvl3 | ||
* PERFORMANCE:Runs pretty smooth at x2native 50-60 most of the time 47-55 on some boss battle (Mainly | * PERFORMANCE:Runs pretty smooth at x2native 50-60 most of the time 47-55 on some boss battle (Mainly huge ones like the Cerberus) I say... it's a mid-tier game not too heavy not too light | ||
|Tester=Razor96 | |Tester=Razor96 | ||
}} | }} |
Revision as of 13:37, 11 September 2015
Developer(s): Capcom
Genre: Action
Wikipedia: Wikipedia.org
Game review links: Gamespot.com
Game review score: 88/100 (GameRankings)
Game description: Devil May Cry 3: Dante's Awakening, released in Japan as simply Devil May Cry 3 (デビル メイ クライ 3 Debiru Mei Kurai Surī?), is an action game that was developed and published by Capcom, released in 2005 for the PlayStation 2. The game is a prequel to the original Devil May Cry, and is the first game in the series storyline's chronological order.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
0.9.8 | GSDX r4600 |
|
BIOS: USA v02.00, HACKS: Hacks: INTC, Wait Idle Loop, mVU Flag Hack., 50-60/60FPS, fine with 2x native res. | Machina |
NTSC-U | Windows |
|
1.1.0 r5480 | GSdx 5442 SSE41 |
|
Runs above full speed. | |
NTSC-U | Windows |
|
1.1.0 r5754 | GSdx r5752 SSSE3 |
|
Looks Good, Runs Fast. Awesome fun to play. | |
NTSC-U | Windows 7 |
|
1.2.1 r5875 | GSdx D3D9 (Hardware) |
|
• SPEEDHACKS:all recommended with mtvu EE Cyclerate lvl3
• PERFORMANCE:Runs pretty smooth at x2native 50-60 most of the time 47-55 on some boss battle (Mainly huge ones like the Cerberus) I say... it's a mid-tier game not too heavy not too light |
Razor96 |
Trivia
- Japanese name: Devil May Cry 3 Special Edition (SLPM-66160), Devil May Cry 3 Special Edition PlayStation®2 the Best (SLPM-74242) & (SLPM-74268)
- Also known as Devil May Cry 3: Dante's Awakening Special Edition (US, EU)
Known Issues
Graphic Bugs
- Status: Active
- Type: Minor
- Description: Bad post-processing causes blurring and bad colors.
- Workaround: Use Software Mode (F9) or a revision of GSdx like r4787 or newer. May also need Offset Hack enabled in GSdx.
Mission 18
- Status: Active
- Type: Serious
- Description: Can't enter some doors in Mission 18
- Workaround: Set the EE Round Mode to "Nearest"
The gallery
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Devil May Cry 3: Special Edition (SLPM 66160)
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