Devil May Cry 3: Dante's Awakening: Difference between revisions
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<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = SLUS-20964 | |serialsNTSCU = SLUS-20964<br />SLUS-21361 <small>(Special Edition)</small> | ||
|CRCsNTSCU = 0BED0AF9 | |CRCsNTSCU = 0BED0AF9 | ||
|releasedateNTSCU = March 1, 2005 | |releasedateNTSCU = March 1, 2005 | ||
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-65880 | |serialsNTSCJ = SLPM-65880<br />SLKA-25265<br />SLPM-60251 <small>(Trial Version)</small> | ||
|CRCsNTSCJ = 7F3DDEAB | |CRCsNTSCJ = 7F3DDEAB | ||
|releasedateNTSCJ = February 17, 2005<br />October 4, 2007 <small>(BigHit Series)</small> | |releasedateNTSCJ = February 17, 2005<br />October 4, 2007 <small>(BigHit Series)</small> |
Revision as of 05:10, 16 September 2015
Developer(s): Capcom
Publisher(s): Capcom
Genre: Action
Wikipedia: Link
Game review links: IGN
Game review score: 9.6
Game description: Devil May Cry 3: Dante's Awakening, is an action-adventure hack and slash video game developed and published by Capcom, released in 2005 for the PlayStation 2 and ported to Microsoft Windows in 2006. The game is a prequel to the original Devil May Cry, with a younger Dante. It retains elements from the two previous games, expanding its combat system with a number of fighting styles. The story is told primarily in cutscenes using the game's engine, with several pre-rendered full motion videos.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
0.9.8 | GSDX r4600 |
|
BIOS: USA v02.00, HACKS: Hacks: INTC, Wait Idle Loop, mVU Flag Hack., 50-60/60FPS, fine with 2x native res. | Machina |
NTSC-J | Windows |
|
1.1.0 r5480 | GSdx 5442 SSE41 |
|
Runs at 200% speed. | |
NTSC-U | Windows |
|
1.1.0 r5604 | GSdx 5580 SSE41 |
|
Runs at 200% speed. |
Trivia
- Japanese name: Devil May Cry 3 (SLPM-65880)
Known Issues
Graphic Bugs
- Status: Active
- Type: Minor
- Description: Bad post-processing causes blurring and bad colors.
- Workaround: Use Software Mode (F9) or a revision of GSdx like r4787 or newer. May also need Offset Hack enabled in GSdx.
Mission 18
- Status: Active
- Type: Serious
- Description: Can't enter some doors in Mission 18
- Workaround: Set the EE Round Mode to "Nearest"
The gallery
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Devil May Cry 3: Dante's Awakening (SLES 53038)
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