Devil May Cry 3: Dante's Awakening: Difference between revisions
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|serialsNTSCU = SLUS 20964 | |serialsNTSCU = SLUS 20964 | ||
|CRCsNTSCU = 0BED0AF9 | |CRCsNTSCU = 0BED0AF9 | ||
|releasedateNTSCU = | |releasedateNTSCU = March 01, 2005 | ||
|statusNTSCU = 2 | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
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|serialsPAL = SLES-53038 | |serialsPAL = SLES-53038 | ||
|CRCsPAL = 7ADCB24A | |CRCsPAL = 7ADCB24A | ||
|releasedatePAL = | |releasedatePAL = March 24, 2005 | ||
|statusPAL = 2 | |statusPAL = 2 | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
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|serialsNTSCJ = SLPM-65880 | |serialsNTSCJ = SLPM-65880 | ||
|CRCsNTSCJ = 7F3DDEAB | |CRCsNTSCJ = 7F3DDEAB | ||
|releasedateNTSCJ = | |releasedateNTSCJ = February 17, 2005 | ||
|statusNTSCJ = 2 | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = |
Revision as of 18:13, 25 December 2014
Developer(s): Capcom
Publisher(s): Capcom
Genre: Action
Wikipedia: Link
Game review links: IGN
Game review score: 9.6
Game description: Devil May Cry 3: Dante's Awakening, is an action-adventure hack and slash video game developed and published by Capcom, released in 2005 for the PlayStation 2 and ported to Microsoft Windows in 2006. The game is a prequel to the original Devil May Cry, with a younger Dante. It retains elements from the two previous games, expanding its combat system with a number of fighting styles. The story is told primarily in cutscenes using the game's engine, with several pre-rendered full motion videos.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
0.9.8 | GSDX r4600 |
|
BIOS: USA v02.00, HACKS: Hacks: INTC, Wait Idle Loop, mVU Flag Hack., 50-60/60FPS, fine with 2x native res. | Machina |
Known Issues
Graphic Bugs
- Status: Active
- Type: Minor
- Description: Bad post-processing causes blurring and bad colors.
- Workaround: Use Software Mode (F9) or a revision of GSdx like r4787 or newer. May also need Offset Hack enabled in GSdx.
Mission 18
- Status: Active
- Type: Serious
- Description: Can't enter some doors in Mission 18
- Workaround: Set the EE Round Mode to "Nearest"
The gallery
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Devil May Cry 3: Dante's Awakening (SLES 53038)
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