Devil May Cry 2: Difference between revisions
(Please provide a link for CERO rating) |
(1.7 entry and fixed issues) |
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|Comments=Game run great. | |Comments=Game run great. | ||
|Tester={{ForumUser|quick sliver1}} | |Tester={{ForumUser|quick sliver1}} | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 | |||
|CPU=Intel Core i7-4790 @ 3.6 GHz | |||
|GPU=AMD Radeon RX 570 | |||
|Revision=1.7.0 (dev 1154) | |||
<spoiler show="Settings" hide="Hide"> | |||
*Speedhacks: preset 3 | |||
*Vysncs in mtgs queue: 3 | |||
</spoiler> | |||
|Graphics=GSdx32-AVX2 1.2.0 (default 1.7) | |||
<spoiler show="Settings" hide="Hide"> | |||
*OpenGL hardware mode | |||
*Native resolution | |||
*AF: 16x | |||
*Dithering: disabled | |||
</spoiler> | |||
|Sound=SPU settings | |||
<spoiler show="Settings" hide="Hide"> | |||
*sync mode: none | |||
*latency: 3ms | |||
</spoiler> | |||
|Comments=Near flawless, practically locked to 100% speed the entire time. Software mode has some UV alignment issues. Hardware mode doesn't seem to have any visual flaws. There is a small quirk where the pause menu background turns green if you open and close the gsdx settings, closing the pause menu and re-opening it fixes it. | |||
|Tester=Nyahello | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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==Known Issues== | ==Known Issues== | ||
{{Issue | |||
|IssueName=Gaps in enemy healthbars | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=Enemy healthbars at the bottom of the screen have a gap in them near the right end. | |||
|Workaround=Run the game in hardware rendering mode. | |||
}} | |||
==Fixed Issues== | |||
{{Issue | {{Issue | ||
|IssueName=Flickering textures | |IssueName=Flickering textures | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Certain floor texture and the daemon world missions (mission 14 and onward) near the end of the game have some textures flickering in hardware mode. | |Description=Certain floor texture and the daemon world missions (mission 14 and onward) near the end of the game have some textures flickering in hardware mode. | ||
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set Renderer to any of the "(Software)" options. | |Workaround=Go to Config > Video (GS) > Plugin Settings, and set Renderer to any of the "(Software)" options. | ||
Doesnt seem to be an issue in 1.7 | |||
}} | }} | ||
==The gallery== | ==The gallery== |
Revision as of 12:01, 15 May 2021
Developer(s): Capcom
Publisher(s): Capcom
Genre: Action, Adventure
Wikipedia: Link
Game review links: IGN: 7/10, Metacritic: 68/100, GameSpot: 6.4/10
Game description: Dante, the world's most stylish demon slayer is back to shake the legions of the underworld to their knees in Devil May Cry 2. This time, Dante has a new devilish partner: Lucia, a mysterious and acrobatic heroine. Don't let Dante's handsome face lull you, as he has some moves of his own, including running and jumping on walls, aerial kicking, and the ability to simultaneously shoot in two directions. Unleash your inner demon as you battle hoards of monsters in massive, hellish environments.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
0.9.7 (r3636) | GSdx |
|
55-60 FPS most of the time. Maybe enable some speedhacks. | Dhillel |
NTSC-J | ? |
|
0.9.8
<spoiler show="Settings" hide="Hide">
</spoiler> |
GSdx (r4600) |
|
BIOS: USA v2.00 | Machina |
PAL | Windows 7 |
|
1.4.0 (2016-01-08) | GSdx SSE41 |
|
Game run great. | |
NTSC-U | Windows 10 |
|
1.7.0 (dev 1154)
<spoiler show="Settings" hide="Hide">
</spoiler> |
GSdx32-AVX2 1.2.0 (default 1.7)
<spoiler show="Settings" hide="Hide">
</spoiler> |
SPU settings
<spoiler show="Settings" hide="Hide">
</spoiler> |
Near flawless, practically locked to 100% speed the entire time. Software mode has some UV alignment issues. Hardware mode doesn't seem to have any visual flaws. There is a small quirk where the pause menu background turns green if you open and close the gsdx settings, closing the pause menu and re-opening it fixes it. | Nyahello |
Trivia
- Original names: デビル・メイ・クライ2 (SLPM-65232) & (SLPM-65233), 恶魔猎人2 (SCCS-40002) & (SCCS-40003), 데빌 메이 크라이 2 (SLKA-25012) & (SLKA-25013)
Known Issues
Gaps in enemy healthbars
- Status: Active
- Type: Minor
- Description: Enemy healthbars at the bottom of the screen have a gap in them near the right end.
- Workaround: Run the game in hardware rendering mode.
Fixed Issues
Flickering textures
- Status: Fixed
- Type: Minor
- Description: Certain floor texture and the daemon world missions (mission 14 and onward) near the end of the game have some textures flickering in hardware mode.
- Workaround: Go to Config > Video (GS) > Plugin Settings, and set Renderer to any of the "(Software)" options.
Doesnt seem to be an issue in 1.7
The gallery
-
Devil May Cry 2 (SLPM 65232)
|
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