Call of Duty 3: Difference between revisions

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|image            = Call of Duty 3 Cover.jpeg
|image            = Call of Duty 3 Cover.jpeg
|caption          = Call of Duty 3 NTSC-U Cover Art
|caption          = Call of Duty 3 NTSC-U Cover Art
|developer        = [[Treyarch]]
|developer        = Treyarch
|publisher        = [[Activision]]
|publisher        = [[Activision]]
|genre            = FPS
|genre            = Action, Shooter, Arcade
|wikipedia        = [http://en.wikipedia.org/wiki/Call_of_Duty_3 Link]
|wikipedia        = [http://en.wikipedia.org/wiki/Call_of_Duty_3 Link]
|gameinfo          = The single player is modeled after the Normandy breakout, where the British, Canadian, Polish, American, and French Resistance forces pushed into the village of Chambois, France, also known as the Falaise Gap. Unlike most other games in the Call of Duty series, the events in Call of Duty 3 are based on a single combined campaign, with the player being switched between the four nations and their respective characters for each leg of the story. There are 14 campaign missions.
|gameinfo          = Call of Duty 3 delivers the intensity of being closer than ever to the fury of combat during the battle for the Liberation of Paris, the most harrowing campaign of WWII, known as The Normandy Breakout. Through a seamless narrative, Call of Duty 3 delivers the rush of unrelenting battle and breathtaking action of the Allied offensive that changed the fate of the world.<br />
|reviewlinks      =
The single player is modeled after the Normandy breakout, where the British, Canadian, Polish, American, and French Resistance forces pushed into the village of Chambois, France (the Falaise Gap). Unlike most other games in the Call of Duty series, the events in Call of Duty 3 are based on a single combined campaign, with the player being switched between the four nations and their respective characters for each leg of the story. There are 14 campaign missions.
|reviewscore       = 82/100
|gpu-intensive    = 1
|sw-rendering-only = 1
|widescreen        = 1
|cpu-intensive    = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/932965-call-of-duty-3 Link]
|numberofonlineplayers = 16
|reviewlinks       = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/call-of-duty-3 Metacritic]|82/100}}
|eu_rating        = 16+
|au_rating        = MA
|na_rating_text    = Blood, Language, Violence
|na_rating        = T
|headset          = 1
|italian          = SLES-54167
|spanish          = SLES-54167
|french            = SLES-54167
|german            = SLES-54168
|english          = SLES-54166 & SLUS-21426 & SLUS-21426GH
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-21426
|serialsNTSCU      = SLUS-21426<br />SLUS-21426GH <small>(Special Edition, Greatest Hits)</small>
|CRCsNTSCU        =
|CRCsNTSCU        =
|releasedateNTSCU  = November 7, 2006
|releasedateNTSCU  = November 7, 2006<br />August 17, 2007 <small>(Special Edition, Greatest Hits)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
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<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-54167
|serialsPAL        = SLES-54167<br />SLES-54166<br />SLES-54168<br />SLES-54166/P <small>(Platinum: The Best of PlayStation 2)</small>
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = November 24, 2006
|releasedatePAL    = November 22, 2006 <small>(Australia)</small><br />November 24, 2006<br />October 5, 2007 <small>(Platinum)</small>
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
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|Comments=USA v02.20(10/02/2006), Tested in the 3 firsts scenarios(no crashs)Movies okey., Hardware mode have distorcions in the game and its very slow(distorcions in the sky and some glitchs in the scenario),but software mode its fine,despite here work in my hardware a 38 fps a 48 fps in native resolution,depends of the action in the game(for example smoke situations make the game a little more slower)
|Comments=USA v02.20(10/02/2006), Tested in the 3 firsts scenarios(no crashs)Movies okey., Hardware mode have distorcions in the game and its very slow(distorcions in the sky and some glitchs in the scenario),but software mode its fine,despite here work in my hardware a 38 fps a 48 fps in native resolution,depends of the action in the game(for example smoke situations make the game a little more slower)
|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|DESTRUIDOR}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 7
|CPU=Intel i7 4770
|GPU=Nvidia GTX 970
|Revision=1.3.1 r132925 2015-08-01
|Graphics=*GSdx SSE41 2015-08-15
*Mode: SW Direct3D 11
|Sound=
*SPU2-X 2.0.0 2015-08-15
*LilyPad 0.11.0 2015-08-15
|Comments= USA v1.60(07/02/2002) Completed Campaign. 35-60FPS at 4K with FXAA, FX Shader, and Edge AA enabled. Slowdowns mainly in large open fields. Must use Software Rendering. 4GB patch recommended to avoid crashing. Speedhacks: EEC: 3 VUCS: 3
|Tester=Anon
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 10 Pro
|CPU= AMD RYZEN 1800X (OC'd to 3.95 GHz)
|GPU= AMD Radeon RX 580X
|Revision=1.50-dev-2863
|Graphics=GSdx 20160105132032 (MSVC 19.00, AVX) 1.0.0
|Sound=SPU2-X 20160405000143 2.0.0
|Comments=Game version SLES54166 Bios: Europe 2.00 Game is very, very CPU intensive. Will just about run at full speed with EE Cyclerate and skipping maxed out but extremely choppy in places. DX Hardware rendering results in severe graphical problems. DX software mode deals with these issues as does OpenGL hardware mode, but the latter makes the game even slower.
|Tester=EddieHimself
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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Call_of_Duty_3_Forum_1.jpg
Call_of_Duty_3_Forum_1.jpg
</gallery>
</gallery>
{{Call of Duty Franchise}}


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Call-of-Duty-3-SLUS-21426-U--29022 Call of Duty 3 (SLUS 21426) (U)]}}
*[http://forums.pcsx2.net/Thread-Call-of-Duty-3-SLUS-21426-U--29022 Call of Duty 3 (SLUS 21426) (U)]}}
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