Burnout Revenge: Difference between revisions

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|caption          = North American box art
|caption          = North American box art
|developer        = Criterion Games
|developer        = Criterion Games
|genre            = Racing, Arcade
|publisher        = [[Electronic Arts]]
|genre            = Racing
|wikipedia        = [http://en.wikipedia.org/wiki/Burnout_Revenge Link]
|wikipedia        = [http://en.wikipedia.org/wiki/Burnout_Revenge Link]
|gameinfo          = Drive around and crash other peoples cars to get their insurance money.
|gameinfo          = Burnout Revenge is a racing game in which your desire for destruction is as important as your ability to reach the finish line. The sequel to Burnout 3 adds some new features such as detailed car damage, crash combos, and a meter that rewards vengeance on the road. Game modes run the range from pure racing to pure destruction on a handful of real-world locations, including Detroit and Rome. Burnout revenge also supports online play for challenging other players.
|reviewlinks      = [http://www.ign.com/articles/2005/09/09/burnout-revenge-3 IGN]
|cpu-intensive    = 1
|reviewscore      =  8.9/10 (IGN)
|gpu-intensive    = 1
|widescreen        = 1
|progressive      = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/927225-burnout-revenge Link]
|numberofonlineplayers = 6
|numberofplayers  = 2
|reviewlinks      = {{ReviewLink|[http://www.ign.com/articles/2005/09/09/burnout-revenge-3 IGN]|8.9/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/burnout-revenge Metacritic]|90/100}}
|japan_rating      = B
|au_rating        = M
|eu_rating        = 3+
|na_rating_text    = Violence
|na_rating        = E10+
|ko_rating        = 12
|keyboard          = 1
|headset          = 1
|finnish          = SLES-53506
|swedish          = SLES-53506
|italian          = SLES-53506
|dutch            = SLES-53506
|spanish          = SLES-53506
|french            = SLES-53507
|german            = SLES-53507
|english          = SLES-53507 & SLUS-21242 & SLUS-21242GH & SLUS-29153
|japanese          = SLPM-66108 & SLPM-66652 & SLPM-55004
|korean            = SLKA-25304
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-21242
|serialsNTSCU      = SLUS-21242<br />SLUS-21242GH <small>(Greatest Hits)</small><br />SLUS-29153 <small>(Demo)</small>
|CRCsNTSCU        = D224D348
|CRCsNTSCU        = D224D348
|releasedateNTSCU  = September 13, 2005
|releasedateNTSCU  = September 13, 2005<br />2006 <small>(Greatest Hits)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
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<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-53507
|serialsPAL        = SLES-53507<br />SLES-53506<br />SLES-53507/P<br />SLED-53512 <small>(Demo)</small>
|CRCsPAL          = 7E83CC5B
|CRCsPAL          = 7E83CC5B
|releasedatePAL    = September 23, 2005
|releasedatePAL    = September 23, 2005<br />September 26, 2005 <small>(Australia)</small><br />2006 <small>(Platinum; Platinum, Australia)</small>
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-66108
|serialsNTSCJ      = SLPM-66108<br />SLKA-25304 <small>(Korea)</small><br />SLPM-66652 <small>(EA Best Hits)</small><br />SLPM-55004 <small>(EA:SY! 1980)</small><br />SLAJ-25066
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = October 20, 2005
|releasedateNTSCJ  = October 20, 2005<br />October 24, 2005 <small>(Korea)</small><br />January 25, 2007 <small>(EA Best Hits)</small><br />May 29, 2008 <small>(EA:SY! 1980)</small>
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.4Ghz
|GPU=Nvidia GTX 285 768MB
|GPU=Nvidia GTX 285 768MB
|Revision=24 02 2013 1.1.0 r5576
|Revision=1.1.0 r5576
|Graphics=GSdx 5570 SSE41 [23 02 2013]
|Graphics=GSdx 5570 SSE41 [23 02 2013]
|Sound=
|Sound=
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|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
}}
[[Category:temp new test case]]
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
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|Comments=Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Still Playable.  Graphical issues can be solved by booting the game in software mode then switching to hardware mode with F9 once you're ingame.
|Comments=Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Still Playable.  Graphical issues can be solved by booting the game in software mode then switching to hardware mode with F9 once you're ingame.
|Tester={{ForumUser|refraction}}
|Tester={{ForumUser|refraction}}
}}
[[Category:temp new test case]]
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=?
|CPU=Intel Core i7 920 @ 4.0ghz
|GPU=AMD Radeon HD 5770x2 (CrossfireX)
|Revision=SVN r5051
|Graphics=GSdx D3D11 r5051
|Sound=SPU2-X r5025
|Comments=HACKS: Preset = Balanced and/or EE CycleRate = x2 / mVU Block Hack and MTVU checked / Scaling x3 / Everything else at default., The game runs at full speed all time but still have some graphical glitches. Atleast in the latest SVNs the vertical lines was fixed (in 0.9.8 still have these lines) and the black sky is still present . Also the sound (mostly the musics in races) is running a bit choppy. SOUND FIX: audio plugin settings, output settings: 1-XAudio 2, synchronizing mode: Async Mix. no sound problems since.
|Tester=H3llRaiser
}}
}}
{{TestingEntry
{{TestingEntry
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|Comments= The black sky and slightly choppy audio is still present, as are the fixes for these problems. Game still runs at full speed. Bios v 2.0 was used.
|Comments= The black sky and slightly choppy audio is still present, as are the fixes for these problems. Game still runs at full speed. Bios v 2.0 was used.
|Tester=Zrooney
|Tester=Zrooney
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=?
|CPU=Intel Core i7 920 @ 4.0ghz
|GPU=AMD Radeon HD 5770x2 (CrossfireX)
|Revision=1.3.0 r5051 (SVN)
|Graphics=GSdx D3D11 r5051
|Sound=SPU2-X r5025
|Comments=HACKS: Preset = Balanced and/or EE CycleRate = x2 / mVU Block Hack and MTVU checked / Scaling x3 / Everything else at default., The game runs at full speed all time but still have some graphical glitches. Atleast in the latest SVNs the vertical lines was fixed (in 0.9.8 still have these lines) and the black sky is still present . Also the sound (mostly the musics in races) is running a bit choppy. SOUND FIX: audio plugin settings, output settings: 1-XAudio 2, synchronizing mode: Async Mix. no sound problems since.
|Tester=H3llRaiser
}}
}}
{{TestingEntry
{{TestingEntry
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|CPU= Intel i5 2500
|CPU= Intel i5 2500
|GPU= Intel HD Graphics 2000
|GPU= Intel HD Graphics 2000
|Revision= v1.3.1-8-gf88bea5
|Revision=1.3.1-8 (GIT)
|Graphics=GSdx 10 (Software)
|Graphics=GSdx 10 (Software)
|Sound=
|Sound=
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|Tester=Joder666
|Tester=Joder666
}}
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
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|CPU= Intel i5 3210M @ 2.50 GHz
|CPU= Intel i5 3210M @ 2.50 GHz
|GPU= Intel HD Graphics 4000
|GPU= Intel HD Graphics 4000
|Revision= v1.3.1-91-g06ee419
|Revision=1.3.1-91 (GIT)
|Graphics=GSdx 10 Hardware (F9 to software for fixing sky)
|Graphics=GSdx 10 Hardware (F9 to software for fixing sky)
|Sound=
|Sound=
*SPU2-X 2.0.0
*SPU2-X 2.0.0
|Comments= Used default preset (2-safe) and switched between dx9 and dx11 to see if there where any differents at all.
|Comments=Used default preset (2-safe) and switched between dx9 and dx11 to see if there where any differents at all. Menus at 50 fps, ingame in hardware-mode ~30fps at best with this laptop.
Menus at 50 fps, ingame in hardware-mode ~30fps at best with this laptop.
|Tester=chriztr
|Tester=chriztr
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 64-Bit
|CPU= Intel i7 8809G
|GPU= AMD Vega M-GH Graphics
|Revision=1.5.0-3179 (GIT)
|Graphics=GSdx AVX2 1.1.0 Hardware (F9 to software for fixing sky)
|Sound=
*SPU2-X 2.0.0
*Lillypad 0.11.0
|Comments= Used balanced preset (3-balanced) and noticed solid 60fps throughout all menus and gameplay at 3x internal resolution. Weird issue with filtering lines appearing at the bilinear mark in both software and hardware modes. Will try again to see if this is reproducible.
|Tester=pwnedbygary
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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-->
-->


==Trivia==
* Original names: '''バーンアウト リベンジ''' (SLPM-66108) & (SLPM-66652) & (SLPM-55004), '''번아웃 리벤지''' (SLKA-25304)
* Access the Progressive Scan menu by holding the '''cross''' and '''triangle''' keys together when the game boots up.
* The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu.




==Known Issues:==


==Known Issues:==
{{Issue
|IssueName=Vertical bars in multiplayer
|IsFixed=0
|IssueLevel=1
|Description=In multiplayer, bars of yellow obscure much of both split screens.
|Workaround=Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks and set Skipdraw to 3. Or set the Renderer to any of the software modes. Possible alternative solution: Enable shade boost in GSdx settings, and set the 'Brightness' level to anything lower than 50 (49 works).
}}


{{Issue
{{Issue
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|IssueLevel=0
|IssueLevel=0
|Description=The sky is not rendered in GSdx Hardware mode.
|Description=The sky is not rendered in GSdx Hardware mode.
|Workaround=to fix this , before the race starts at the car selection screen press F9 to change the GSdx to software mode and when the race starts press F9 again to change back to hardware mode.
|Workaround=In the car selection menu, press F9 to change the GSdx to software mode. When the race starts, press F9 again to change back to hardware mode.
}}
}}


== Screenshots ==
{{Issue
|IssueName=Sun is Visible Through Walls
|IsFixed=0
|IssueLevel=0
|AffectedVersions=All
|Description=The sun can be seen through walls and objects.
|Workaround=In recent v1.5.0 git builds, go to Config > Video (GS) > Plugin Settings, and set the "Renderer" to any of the software modes. There is no fix for older versions.
}}
 
{{Issue
|IssueName=Purple Windows/Textures Under 16:9 Mode
|IsFixed=1
|IssueLevel=0
|Description=Bugged textures when booting the game via System->Boot CDVD (full).
|Workaround=This has been fixed in recent v1.5.0 git builds. For older versions use System->Boot CDVD (fast) instead of the full boot option.
}}
 
{{Issue
|IssueName=Grey Lines Within Text
|IsFixed=1
|IssueLevel=0
|AffectedVersions=All
|Description=Nearly all text has dark grey lines running inside each character.
|Workaround=This has been fixed in recent v1.5.0 git builds. For older versions use Software mode.
}}
 
 
== Gameplay Screenshots ==
<gallery widths="175px" heights="100px">
<gallery widths="175px" heights="100px">
Burnout_Revenge_Forum_1.jpg
Burnout_Revenge_Forum_1.jpg
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Chriztr burnout4 07.png
Chriztr burnout4 07.png
</gallery>
</gallery>
== Gameplay Videos ==
* [https://youtu.be/_bhpKC_BTzk Gameplay footage 1]
* [https://youtu.be/yJ5vFhEPCZU Gameplay footage 2]
* [https://youtu.be/Pe0ufwlymJI Gameplay footage 3]


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Burnout-Revenge-SLES-53506-E--29023 Burnout - Revenge (SLES 53506) (E)]
*[http://forums.pcsx2.net/Thread-Burnout-Revenge-SLES-53506-E--29023 Burnout - Revenge (SLES 53506) (E)]
*[http://forums.pcsx2.net/Thread-Burnout-Revenge-SLUS-21242-U--29232 Burnout - Revenge (SLUS 21242) (U)]}}
*[http://forums.pcsx2.net/Thread-Burnout-Revenge-SLUS-21242-U--29232 Burnout - Revenge (SLUS 21242) (U)]}}
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