Burnout 3: Takedown: Difference between revisions
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Extra new line.
(Added dulled surfaces issue. Also, the blur effects issue was fixed at some point, but I'm not sure when.) |
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|Workaround=Use OpenGL and set Blending Unit Accuracy to High or use Software mode. | |Workaround=Use OpenGL and set Blending Unit Accuracy to High or use Software mode. | ||
}} | }} | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Burnout-3-Takedown-SLUS-21050-U--28712 Burnout 3 - Takedown (SLUS 21050) (U)]}} | *[http://forums.pcsx2.net/Thread-Burnout-3-Takedown-SLUS-21050-U--28712 Burnout 3 - Takedown (SLUS 21050) (U)]}} |