Burnout 3: Takedown: Difference between revisions

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Added dulled surfaces issue. Also, the blur effects issue was fixed at some point, but I'm not sure when.
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(Added dulled surfaces issue. Also, the blur effects issue was fixed at some point, but I'm not sure when.)
Line 241: Line 241:
|Description=Sky is rendered black and car windows don't appear broken after a crash.
|Description=Sky is rendered black and car windows don't appear broken after a crash.
|Workaround=Boot the game using software mode of GSdx, get in a race, exit back to menu then switch back to hardware renderer by pressing F9. Until you restart PCSX2 again, the sky will be blue, albeit a bit bugged.
|Workaround=Boot the game using software mode of GSdx, get in a race, exit back to menu then switch back to hardware renderer by pressing F9. Until you restart PCSX2 again, the sky will be blue, albeit a bit bugged.
}}
{{Issue
|IssueName=Missing Blur Effects
|IsFixed=0
|IssueLevel=0
|AffectedVersions=All
|Description=Blur effects when moving fast are missing.
|Workaround=Use Software mode.
}}
}}


Line 286: Line 277:
|Description=Some text has light grey lines running inside each character e.g. the "'''BEST'''" text in Time Attack.  
|Description=Some text has light grey lines running inside each character e.g. the "'''BEST'''" text in Time Attack.  
|Workaround=Use Software mode.
|Workaround=Use Software mode.
}}
{{Issue
|IssueName=Dulled Surfaces
|IsFixed=0
|IssueLevel=0
|AffectedVersions=All
|Description=In Hardware mode, shiny surfaces e.g. car bodies are duller than they should be.
|Workaround=Use OpenGL and set Blending Unit Accuracy to High or use Software mode.
}}
}}


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Burnout-3-Takedown-SLUS-21050-U--28712 Burnout 3 - Takedown (SLUS 21050) (U)]}}
*[http://forums.pcsx2.net/Thread-Burnout-3-Takedown-SLUS-21050-U--28712 Burnout 3 - Takedown (SLUS 21050) (U)]}}
ninja
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