Burnout 3: Takedown: Difference between revisions

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|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.4Ghz
|GPU=Nvidia GTX 285 768MB
|GPU=Nvidia GTX 285 768MB
|Revision=24 02 2013 1.1.0 r5576
|Revision=1.1.0 r5576
|Graphics=GSdx 5570 SSE41 [23 02 2013]
|Graphics=GSdx 5570 SSE41 [23 02 2013]
|Sound=
|Sound=
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|CPU=I5 3330
|CPU=I5 3330
|GPU= XFX Radeon HD 7970(New*)
|GPU= XFX Radeon HD 7970(New*)
|Revision=1.3 Git 18 of June
|Revision=1.3.0 (06/18/2014)
|Graphics=GSDX
|Graphics=GSDX
|Sound=
|Sound=
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{{TestingFooter}}
{{TestingFooter}}


<br /><br />


==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Shader Issues in Multiplayer
|IssueName=Shader Issues in Multiplayer
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|Workaround=Boot the game using software mode of GSdx, get in a race, exit back to menu then switch back to hardware renderer by pressing F9. Until you restart PCSX2 again, the sky will be blue, albeit a bit bugged.
|Workaround=Boot the game using software mode of GSdx, get in a race, exit back to menu then switch back to hardware renderer by pressing F9. Until you restart PCSX2 again, the sky will be blue, albeit a bit bugged.
}}
}}
{{Issue
{{Issue
|IssueName=Missing blur effects
|IssueName=Missing blur effects
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|Workaround=Use software mode of GSdx.
|Workaround=Use software mode of GSdx.
}}
}}
{{Issue
{{Issue
|IssueName=Purple windows/textures under 16:9 mode
|IssueName=Purple windows/textures under 16:9 mode
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|Workaround=Use System->Boot CDVD (fast), although this way you cannot get the game to work in widescreen mode.
|Workaround=Use System->Boot CDVD (fast), although this way you cannot get the game to work in widescreen mode.
}}
}}
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Burnout-3-Takedown-SLUS-21050-U--28712 Burnout 3 - Takedown (SLUS 21050) (U)]}}
*[http://forums.pcsx2.net/Thread-Burnout-3-Takedown-SLUS-21050-U--28712 Burnout 3 - Takedown (SLUS 21050) (U)]}}
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