Burnout 3: Takedown: Difference between revisions
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|CPU=Intel Core i7 @ 3.4Ghz | |CPU=Intel Core i7 @ 3.4Ghz | ||
|GPU=Nvidia GTX 285 768MB | |GPU=Nvidia GTX 285 768MB | ||
|Revision= | |Revision=1.1.0 r5576 | ||
|Graphics=GSdx 5570 SSE41 [23 02 2013] | |Graphics=GSdx 5570 SSE41 [23 02 2013] | ||
|Sound= | |Sound= | ||
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|CPU=I5 3330 | |CPU=I5 3330 | ||
|GPU= XFX Radeon HD 7970(New*) | |GPU= XFX Radeon HD 7970(New*) | ||
|Revision=1.3 | |Revision=1.3.0 (06/18/2014) | ||
|Graphics=GSDX | |Graphics=GSDX | ||
|Sound= | |Sound= | ||
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{{TestingFooter}} | {{TestingFooter}} | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName=Shader Issues in Multiplayer | |IssueName=Shader Issues in Multiplayer | ||
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|Workaround=Boot the game using software mode of GSdx, get in a race, exit back to menu then switch back to hardware renderer by pressing F9. Until you restart PCSX2 again, the sky will be blue, albeit a bit bugged. | |Workaround=Boot the game using software mode of GSdx, get in a race, exit back to menu then switch back to hardware renderer by pressing F9. Until you restart PCSX2 again, the sky will be blue, albeit a bit bugged. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Missing blur effects | |IssueName=Missing blur effects | ||
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|Workaround=Use software mode of GSdx. | |Workaround=Use software mode of GSdx. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Purple windows/textures under 16:9 mode | |IssueName=Purple windows/textures under 16:9 mode | ||
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|Workaround=Use System->Boot CDVD (fast), although this way you cannot get the game to work in widescreen mode. | |Workaround=Use System->Boot CDVD (fast), although this way you cannot get the game to work in widescreen mode. | ||
}} | }} | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Burnout-3-Takedown-SLUS-21050-U--28712 Burnout 3 - Takedown (SLUS 21050) (U)]}} | *[http://forums.pcsx2.net/Thread-Burnout-3-Takedown-SLUS-21050-U--28712 Burnout 3 - Takedown (SLUS 21050) (U)]}} |