Page history
27 March 2024
12 July 2023
18 August 2022
14 April 2021
13 April 2021
14 February 2020
13 February 2020
16 April 2019
2 June 2018
24 May 2018
Ryudo
no edit summary
m+107
Ngng
Sorted...
m−14
CorruptSS
no edit summary
−9
CorruptSS
no edit summary
+44
CorruptSS
no edit summary
+736
22 May 2018
Nebujin
no edit summary
m+14
Nebujin
no edit summary
m+26
Nebujin
no edit summary
+2
Nebujin
no edit summary
m+13
21 May 2018
Ngng
Sorted
m−409
Karasuhebi
no edit summary
+4
Nebujin
no edit summary
m+39
Nebujin
no edit summary
mNebujin
no edit summary
m−26
Nebujin
no edit summary
m−6
Nebujin
no edit summary
m+19
Nebujin
no edit summary
Nebujin
no edit summary
−58
Nebujin
Tested the Game on my Hardware
+886
24 December 2016
10 November 2016
19 September 2016
FlatOut
Just because there isn't a solution yet, doesn't make the issue invalid or generic.
+155
FlatOut
Reverted edits by Karasuhebi (talk) to last revision by FlatOut
m+280
Karasuhebi
Undo revision 82709 by FlatOut (talk) - Using native res or a software renderer is basically _the_ way of fixing upscaling issues. Not a specialized solution at all.
−280
18 September 2016
FlatOut
The issue is specific, as not all scaling line issues are the same and neither are the solutions.
+280
Karasuhebi
Removed the visual lines issue since that's an issue with upscaling in general, not specific to this game.
−164
Ngng
no edit summary
+60
22 July 2016
Ngng
no edit summary
+16
Flang
→The gallery
m+5
Flang
no edit summary
m+8
Flang
no edit summary
+242
Flang
no edit summary
mFlang
New test and issue. Trouble with a prior workaround.
+982
Flang
→Known Issues
m+17