Baldur's Gate: Dark Alliance: Difference between revisions

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|Tester=CorruptSS
|Tester=CorruptSS
}}
}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 10
|CPU=Intel Core i7-6700K @ 4.50 GHz
|GPU=Nvidia GTX 1080ti hybrid @ 11 GB
|Revision=1.6.0
|Graphics=GSdx OpenGL (Hardware)
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.12.1
|Comments=4gb patched. 60 fps almost all the time. -Texture filtering = Bilinear forced - 3xNative rez - 8-bit Texture on - Large Framebuffer on - Anisotropic x16 - Accurate Blending = None - Fast Texture invalidation on - Half-pixel offset = Special (Texture). With those setting the police character are more lisible and fire won't slow the emulation. Played half the game in coop dwarf/mage with no problems.
|Tester=Nabushi
}}
...
{{TestingFooter}}
{{TestingFooter}}
{{TestingFooter}}


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