Page history
23 April 2024
TheTechnician27
no edit summary
m+6
TheTechnician27
Fixed according to refraction.
+53
TheTechnician27
This issue literally makes no sense. "Don't change the clamp from Normal" is like me putting an issue on Deadlocked that setting the EE to 300% makes the polygons spiky.
−207
12 July 2023
18 July 2022
3 September 2020
16 April 2019
6 June 2018
15 February 2018
25 December 2016
17 November 2016
24 September 2016
18 September 2016
11 May 2016
19 April 2016
2 April 2016
19 March 2016
27 December 2015
5 December 2015
14 November 2015
Ngng
no edit summary
−471
Ngng
Game description and info courtesy of www.gamefaqs.com, info contributor(s): RPGamer, Relle, KS Yeung, odino, guwa, oliist, Henry Beam
+606