Air Ranger: Rescue Helicopter: Difference between revisions
New test and new issue
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(New test and new issue) |
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|CRCsPAL = | |CRCsPAL = | ||
|releasedatePAL = November 22, 2002 | |releasedatePAL = November 22, 2002 | ||
|statusPAL = | |statusPAL = 1 | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
|macstatusPAL = | |macstatusPAL = | ||
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{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=1 | ||
|Region= | |Region=PAL | ||
|OS= | |OS=Windows 7 Pro SP1 64-bit | ||
|CPU= | |CPU=Intel Core i7 6700K @4.0 GHz | ||
|GPU= | |GPU=Nvidia GTX 980 Ti 6144 MB GDDR5 (368.39) | ||
|Revision= | |Revision=1.5.0-20160720115610 (git) Jul 20 2016 | ||
|Graphics= | |Graphics=GSdx 1.1.0-20160720115610 (MSVC 19.00, AVX) | ||
|Sound= | |Sound= | ||
|Comments= | *SPU2-X 2.0.0-20160720115610 | ||
|Tester= | *LilyPad 0.11.0-20160720115610 | ||
|Comments=Played for 30 minutes. Runs at full speed in OpenGL software and hardware mode, up to 4x internal resolution. Occasional hiccups in software mode. Lots of on-screen garbage during the actual missions (particularly when the helicopter is close to the ground) prevents the game from being playable. | |||
|Tester=Flang | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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* Original names: '''レスキューヘリ エアレンジャー''' (SLPS-20083) | * Original names: '''レスキューヘリ エアレンジャー''' (SLPS-20083) | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=On-screen garbage | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=2 | ||
|Description= | |Description=Garbage fills the screen anytime the helicopter is near the ground in both hardware and software modes. | ||
|Workaround= | |Workaround=None | ||
}} | }} | ||