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|gamefaqslink = [http://www.gamefaqs.com/ps2/563018-air-ranger-rescue-helicopter Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/563018-air-ranger-rescue-helicopter Link] | ||
|english = SLES-50953 | |english = SLES-50953 | ||
|japanese = SLPS-20083 & SLPS-20216 | |||
<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = 1 | |PAL = 1 | ||
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*SPU2-X 2.0.0-20160720115610 | *SPU2-X 2.0.0-20160720115610 | ||
*LilyPad 0.11.0-20160720115610 | *LilyPad 0.11.0-20160720115610 | ||
|Comments=Played for 30 minutes. Runs at full speed in OpenGL software and hardware mode, up to 4x internal resolution. Occasional hiccups in software mode. Lots of on-screen garbage during the | |Comments=Played for 30 minutes. Runs at full speed in OpenGL software and hardware mode, up to 4x internal resolution. Occasional hiccups in software mode. Lots of on-screen garbage during the missions (particularly when the helicopter is close to the ground) prevents the game from being playable. | ||
|Tester=Flang | |Tester=Flang | ||
}} | }} | ||
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{{Issue | {{Issue | ||
|IssueName=On-screen garbage | |IssueName=On-screen garbage | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=2 | |IssueLevel=2 | ||
|Description=Garbage fills the screen anytime the helicopter is near the ground in both hardware and software modes. | |Description=Garbage fills the screen anytime the helicopter is near the ground in both hardware and software modes. Fixed as of v1.7.0-dev-1918. | ||
|Workaround=None | |Workaround=None | ||
<gallery widths="175px" heights="100px"> | |||
File:Air Ranger- Rescue Helicopter - Gsdx 20160722084546.png|On-screen garbage | File:Air Ranger- Rescue Helicopter - Gsdx 20160722084546.png|On-screen garbage | ||
File:Air Ranger- Rescue Helicopter - Gsdx 20160722084901.png|Broken ground textures | File:Air Ranger- Rescue Helicopter - Gsdx 20160722084901.png|Broken ground textures | ||
</gallery> | </gallery> | ||
}} |