Air Ranger: Rescue Helicopter: Difference between revisions

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|gamefaqslink      = [http://www.gamefaqs.com/ps2/563018-air-ranger-rescue-helicopter Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/563018-air-ranger-rescue-helicopter Link]
|english          = SLES-50953
|english          = SLES-50953
|japanese          = SLPS-20083 &  SLPS-20216
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
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*SPU2-X 2.0.0-20160720115610
*SPU2-X 2.0.0-20160720115610
*LilyPad 0.11.0-20160720115610
*LilyPad 0.11.0-20160720115610
|Comments=Played for 30 minutes. Runs at full speed in OpenGL software and hardware mode, up to 4x internal resolution. Occasional hiccups in software mode. Lots of on-screen garbage during the actual missions (particularly when the helicopter is close to the ground) prevents the game from being playable.
|Comments=Played for 30 minutes. Runs at full speed in OpenGL software and hardware mode, up to 4x internal resolution. Occasional hiccups in software mode. Lots of on-screen garbage during the missions (particularly when the helicopter is close to the ground) prevents the game from being playable.
|Tester=Flang
|Tester=Flang
}}
}}
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{{Issue
{{Issue
|IssueName=On-screen garbage
|IssueName=On-screen garbage
|IsFixed=0
|IsFixed=1
|IssueLevel=2
|IssueLevel=2
|Description=Garbage fills the screen anytime the helicopter is near the ground in both hardware and software modes.
|Description=Garbage fills the screen anytime the helicopter is near the ground in both hardware and software modes. Fixed as of v1.7.0-dev-1918.
|Workaround=None
|Workaround=None
}}


==The gallery==
<gallery widths="175px" heights="100px">
<gallery>
File:Air Ranger- Rescue Helicopter - Gsdx 20160722084546.png|On-screen garbage
File:Air Ranger- Rescue Helicopter - Gsdx 20160722084546.png|On-screen garbage
File:Air Ranger- Rescue Helicopter - Gsdx 20160722084901.png|Broken ground textures
File:Air Ranger- Rescue Helicopter - Gsdx 20160722084901.png|Broken ground textures
</gallery>
</gallery>
}}
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