Metal Gear Solid 3: Subsistence: Difference between revisions
Metal Gear Solid 3: Subsistence (view source)
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|releasedatePAL = October 6, 2006<br />October 13, 2006 <small>(Australia)</small> | |releasedatePAL = October 6, 2006<br />October 13, 2006 <small>(Australia)</small> | ||
|statusPAL = 2 | |statusPAL = 2 | ||
|linuxstatusPAL = | |linuxstatusPAL = 2 | ||
|macstatusPAL = | |macstatusPAL = | ||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
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{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=PAL | ||
|OS= | |OS=Debian 10 | ||
|CPU= | |CPU=Intel Core i5-4570 CPU @ 3.20 GHz | ||
|GPU= | |GPU=NVIDIA GeForce GTX 760 2 GB | ||
|Revision= | |Revision=1.6.0 | ||
|Graphics= | <spoiler show="Settings" hide="Hide"> | ||
|Sound= | * Enable fast DVD: Yes | ||
|Comments= | * MTVU: Yes | ||
|Tester= | </spoiler> | ||
|Graphics=GSdx 1.2.0 AVX2 | |||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: OpenGL Hardware | |||
* Internal Resolution: 3x | |||
* Half-pixel Offset: Normal (Vertex) | |||
</spoiler> | |||
|Sound= | |||
* SPU2-X 2.0.0 | |||
* OnePAD 1.3.0 | |||
|Comments=Runs at full speed except in areas with a lot of water. Lowering the resolution helps in these cases. The legacy OnePAD plugin must be used because the new one does not allow remapping controller buttons. | |||
|Tester=Ratchet66 | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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* Japanese and North American versions of [[Metal Gear Solid 3: Subsistence]] consist of two discs (basic edition) or three discs (limited edition). European and Australian versions always have three discs. | * Japanese and North American versions of [[Metal Gear Solid 3: Subsistence]] consist of two discs (basic edition) or three discs (limited edition). European and Australian versions always have three discs. | ||
* Three discs of [[Metal Gear Solid 3: Subsistence]] contain: updated [[Metal Gear Solid 3: Snake Eater]] game (as Subsistence), Metal Gear Online (as Persistence) and a 3.5 hour DVD video disc of Metal Gear Solid 3's cinematics (as Existence). | * Three discs of [[Metal Gear Solid 3: Subsistence]] contain: updated [[Metal Gear Solid 3: Snake Eater]] game (as Subsistence), Metal Gear Online (as Persistence) and a 3.5 hour DVD video disc of Metal Gear Solid 3's cinematics (as Existence). | ||
* The game controls depend on the square and circle buttons being analog. You can remap them to the left and right controller triggers respectively. | |||
== Known Issues == | == Known Issues == | ||
{{Issue | {{Issue | ||
|IssueName=Screen Artifacts in OpenGL (Hardware)and DX 11 (Hardware) | |IssueName=Screen Artifacts in OpenGL (Hardware)and DX 11 (Hardware) | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=1 | |IssueLevel=1 | ||
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}} | }} | ||
== Fixed Issues == | |||
{{Issue | {{Issue | ||
|IssueName=Incorrect Blending | |IssueName=Incorrect Blending | ||
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** Blending Unit Accuracy: Use Basic and above. | ** Blending Unit Accuracy: Use Basic and above. | ||
** Software mode (F9) (Old method). | ** Software mode (F9) (Old method). | ||
}} | |||
{{Issue | |||
|IssueName=No post-processing | |||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|Description=Post-processing is disabled in GSdx by default. Enabling post-processing in this game causes huge slowdowns. Certain places can look overbright. | |||
|Workaround=Use the latest 1.5.0 dev builds and up. | |||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Framedrops | |IssueName=Framedrops | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=-1 | |IssueLevel=-1 | ||
|Description=Sometimes In extremly rare cases the | |Description=Sometimes In extremly rare cases the MTVU Hack can hurt the performance. | ||
|Workaround=Disable MTVU Hack. | |Workaround=Fixed in 1.7 793, use that or higher .Disable MTVU Hack. | ||
}} | }} | ||
== Gameplay Screenshots == | == Gameplay Screenshots == | ||
<gallery widths="175px" heights="100px"> | <gallery widths="175px" heights="100px"> |