Ratchet & Clank: Up Your Arsenal: Difference between revisions
Ratchet & Clank: Up Your Arsenal (view source)
Revision as of 20:20, 26 January 2017
, 26 January 2017Updated info on known issues
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(Updated info on known issues) |
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|IssueLevel=1 | |IssueLevel=1 | ||
|Description=Garbage textures until you stand close to objects due to GSdx not supporting mip-mapping in hardware mode. | |Description=Garbage textures until you stand close to objects due to GSdx not supporting mip-mapping in hardware mode. | ||
|Workaround= | |Workaround=This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic". Or run the game in Software mode (F9), this however will cause a considerable speed hit. To minimize the speed hit, set "Extra rendering threads" to one less than the number of CPU cores that you have. | ||
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