Haunting Ground: Difference between revisions
m
fixed formatting issues and a few typos from my last submission (preview didn't work)
(Edited an issue that has been fixed for a while, added some (already fixed but still important to mention) issues and a new and unfixed issue that has an easy workaround.) |
m (fixed formatting issues and a few typos from my last submission (preview didn't work)) |
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description=On a recent change introduced in v1.7.4794, this game shows upscaling lines in some resolutions. | |Description=On a recent change introduced in v1.7.4794, this game shows upscaling lines in some resolutions. | ||
|Workaround=Use any of the following resolutions: 2x, 4x, 8x. Only these | |Workaround=Use any of the following resolutions: 2x, 4x, 8x. Only these resolutions don't show this bug. | ||
}} | }} | ||
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|IsFixed=1 | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=After version 1.7.4692, windows that cast light | |Description=After version 1.7.4692, windows that cast light don't cast any light in-game, this is bc of how the normal (vertex) half-pixel offset upscaling fix (which is set to this by default for this game) functions after this version. | ||
|Workaround=Fixed in v1.7.4794 (automatic fix was changed to special (texture) half pixel | |Workaround=Fixed in v1.7.4794 (automatic fix was changed to special (texture) half pixel offset and half round sprite), causes upscaling lines, check the issue avobe for a workaround. | ||
}} | }} | ||
{{Issue | {{Issue |