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- |developer = Arc System Works |publisher = [[Arc System Works]] (JP), [[Aksys Games]] (US), [[PQube]] (EU) ...5 KB (584 words) - 17:42, 25 May 2022
- |developer = Arc System Works ...o-learn control scheme, Guilty Gear X sets the new standard in 2D fighting games! <br /> ...3 KB (457 words) - 23:54, 31 January 2018
- : <nowiki>not triggered by the old way, also the data overflow is now ignored, no idea</nowiki> : <nowiki>Yeah gotta hate those division by zeros on out-of-order conditional checks. I've fallen prey to a few of tho ...377 KB (57,671 words) - 16:15, 8 August 2015
- : <nowiki>cool your fix works :)</nowiki> ...use r2470 in this release all works fine, i think this bug in r2492 caused by changes SIO or IOP or another fixes...</nowiki> ...594 KB (87,948 words) - 16:19, 8 August 2015
- : <nowiki>pcsx2 debugging changes (by ibrown)</nowiki> : <nowiki>linux peops spu2 defaults to alsa (by popular demand)</nowiki> ...499 KB (74,795 words) - 15:53, 8 August 2015
- : <nowiki>pcsx2 debugging changes (by ibrown)</nowiki> : <nowiki>linux peops spu2 defaults to alsa (by popular demand)</nowiki> ...499 KB (74,795 words) - 16:04, 8 August 2015
- : <nowiki>* Implemented new DMAC, so far we have ~15 games that show improvements.</nowiki> : <nowiki>ebirnie, I'm sorry but your system probably has <24 cores or you're using some ancient 32 bit OS which is l ...552 KB (80,282 words) - 16:20, 8 August 2015
- : <nowiki>Ok, just tested Devel targets, works fine here. Yay. I'll probably re-fix linux tomorrow. I'm sure GCC hates : <nowiki>CD-based games booting (as far as I can tell).</nowiki> ...585 KB (88,164 words) - 16:07, 8 August 2015
- ...the similar list on all available discs, please follow [[Complete List of Games|this link]]. |rowspan="2" |[[Arc the Lad: Twilight of the Spirits]] ...328 KB (36,268 words) - 16:10, 23 May 2024
- ...owerfull with this 5000 revision something about speeding the core threads by 20%</nowiki> : <nowiki>@rama, by the way where is the dev channel. I want my chocolates :p</nowiki> ...800 KB (118,488 words) - 16:25, 8 August 2015
- : [https://code.google.com/u/system.compiler/ system.compiler] ...hould* do the same thing as previously, and has been tested on a number of games, but it bears watching.</nowiki> ...712 KB (107,520 words) - 16:18, 8 August 2015
- : <nowiki>Yeah, I'm not sure how well all that DEVBUILD code still works either at this point.</nowiki> : <nowiki>* fixes flickering screen in Soul Calibur 3 (caused by VSYNC register bug)</nowiki> ...685 KB (101,028 words) - 16:21, 8 August 2015
- ...r your own projects ([http://creativecommons.org/licenses/by-nc-sa/3.0/ CC BY-NC-SA 3.0]). To browse the similar list on demo discs, please follow [[Comp |rowspan="2" |[[1945 I&II The Arcade Games]] ...1.92 MB (210,642 words) - 08:45, 21 May 2024