Devil May Cry
Developer(s): Capcom
Publisher(s): Capcom
Genre: Action, Adventure
Wikipedia: Link
Game review links: Gamespot: 9.1/10, Metacritic: 94/100
Game description: Legends tell of a demon swordsman named Sparda, who awoke to justice and rebelled against the devil, waging a one-man support of the human world. Now, 2,000 years later, a dark figure named Dante--private investigator of the supernatural--finds clues that the devil is rallying to rise up again against mankind. By Dante's demon blood, you enter this dark realm of demonic marionettes, unearthly phantoms, grim reapers, and other retched souls. Transform to a demon state to inflict devastating attacks on enemies in this gothic battle of good against evil.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
0.9.7 r3636 | GSDX |
|
52-60 FPS most of the time. Maybe enable some speedhacks. | Dhillel |
NTSC-U | ? |
|
0.9.8 RC r4463 | GSDX r4459 |
|
BIOS USA v2.00, 52-60 FPS most of the time. Maybe enable some speedhacks. | Machina |
PAL | Windows |
|
1.0.0 | GSDX |
|
USA v02.00(14/06/2004), All recommended hacks except MTVU, Automatic Gamefixes, There are 2 instances where the game hangs after an FMV scene. Skipping these will solve the problem. Aside from the one mentioned above, there is a case of the "shaky" screen and a white "after-image". This can be fixed by enabling Interlacing-->Bob tff and HW Hacks-->Half-pixel Offset. | |
NTSC-U | Windows |
|
1.1.0 r5480 | GSdx 5442 SSE41 |
|
Delay VIF1 stalls, Runs above full speed., IPU's are very buggy and can hang in an instant. Getting past intro screens to the menu and ingame is random. Sometimes it makes it, sometimes it doesn't Had to use a couple fixes to get past the warning screen. | |
NTSC-J | Windows |
|
1.1.0 r5517 | GSdx 5464 SSE41 |
|
Runs above full speed., Any rendering res > native results in a mini image double in the upper left corner. (see screenshot) | |
NTSC-U | ? |
|
1.1.0 SVN r5530 | GSDX r5464 |
|
55-60 FPS most of the time just leave the settings to default and enable MTVU (Multi-Threaded microVU1) in speed hack tab, Just visit this thread for more info. | Jinkazama2k7 |
NTSC-U | Windows |
|
1.1.0 r5754 | GSdx r5752 SSSE3 |
|
Runs at a decent speed., Only way to run the game is to quickly press select after starting a new game to skip the Intro Video. Some other videos also seem to hang. Skip Mpeg hack doesn't work. May be I can patch it later. |
Trivia
- Original names: Devil May Cry (SLPM-65038), Devil May Cry MEGA HITS! (SLPM-66502), Devil May Cry PlayStation®2 the Best (SLPM-74230), デビル メイ クライ (SLPM-65038), デビル メイ クライ トライアルエディション Ver. 2 (SLPM-61010), デビル メイ クライ 体験版 (SLPM-65023), 데빌 메이 크라이 (SLPM-67502)
Known Issues
Graphic Glitches
- Status: Active
- Type: Major
- Description: Some boxes appear at the top of the screen making progress difficult.
- Workaround: Either use the Native option in GSdx r4600 or use an old version of GSdx like 0.1.14 or r890
Alternatively press SELECT, go to the options menu, and wait for 8 seconds before exiting.
Hangs at Intro/Menu (PAL)
- Status: Fixed
- Type: Major
- Affected Game Versions: PAL
- Description: Long time on/off problem. The PAL version will hang at the end of the intro cutscene when Trish tells Dante about Mallet Island. The PAL version will freeze once again during a cutscene in the sewers when the final boss is defeated.
- Workaround: Update to the latest nightly version of PCSX2.
The gallery
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Devil May Cry (SLES 50358)
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Devil May Cry (SLES 50358)
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Devil May Cry (SLES 50358)
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Devil May Cry (SLES 50358)
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Devil May Cry (SLES 50358)
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