Metal Gear Solid 3: Subsistence
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Game general and emulation properties:
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Region NTSC-U: |
Serial numbers: |
SLUS-21243 SLUS-21359 (Limited Edition) SLUS-21360 (Limited Edition) |
Release date: |
March 14, 2006 |
CRCs: |
053D2239 |
Windows Status: |
Playable |
Linux Status: |
? |
Mac Status: |
? |
Region PAL: |
Serial numbers: |
SLES-82042 (Disc 1) SLES-82043 (Disc 2) SLES-82044 (Disc 1) SLES-82045 (Disc 2) SLES-82046 (Disc 1) SLES-82047 (Disc 2) SLES-82048 (Disc 1) SLES-82049 (Disc 2) SLES-82050 (Disc 1) SLES-82051 (Disc 2) SLES-82052 (Disc 1) SLES-82053 (Disc 2) |
Release date: |
October 6, 2006 October 13, 2006 |
Windows Status: |
Playable |
Linux Status: |
? |
Mac Status: |
? |
Region NTSC-J/C/K: |
Serial numbers: |
SLPM-66223 (Disc 1) SLPM-66224 (Disc 2) SLPM-66220 (First Print Limited Edition) SLPM-66221 (First Print Limited Edition) SLPM-66222 (First Print Limited Edition) SLPM-66117 (with Headset) SLPM-66118 SLPM-66119 (w/Headset) SLKA-25353 (Limited Edition) SLKA-25354 (Limited Edition) |
Release date: |
December 22, 2005 March 16, 2006 (Limited Edition) |
Windows Status: |
? |
Linux Status: |
? |
Mac Status: |
? |
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Developer(s): Konami
Test configurations on Windows:
Environment
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Configurations
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Comments
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Tester
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Region
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OS
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CPU/GPU
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Revision
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Graphics
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Sound/Pad
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NTSC-U
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?
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0.9.8
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GSdx r4600
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- SPU2-X r4600
- LilyPad r4510
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Needs a powerful machine to play at good speeds. The cutscenes are the biggest problem.
•Setting the SPU2-X Synchronizing Mode to "Async" may speed up the cutscenes but can cause stutter and out of sync problems in-game.,
•Can't use high resolutions unless you have a very powerful graphics card.
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Machina
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NTSC-U
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?
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- Core2Duo E8400 3.0GHz
- ATI HD5670 1GB
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r4208
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GSdx 0.1.16
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- P.E.Op.S 1.9.0
- LilyPad 0.10.0
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BIOS: Japan 2.20, HACKS: Speed hack enable, Something is missing...shadows, texture, just don't know what it is.
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Joder666
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NTSC-U
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Windows
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- Intel Core i7 @ 3.4Ghz
- Nvidia GTX 285 768MB
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1.1.0 r5492
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GSdx 5464 SSE41
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- SPU2-X 2.0.0
- LilyPad 0.11.0
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Runs above full speed.
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PAL
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Windows 7 - 64bit
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- AMD Athlon II X2 240 @ 2.80 GHz
- AMD Radeon HD 7770 1GB
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1.2.1 r5873
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GSdx r5875
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- SPU2-X r5830 2.0.0
- LilyPad 0.11.0
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BIOS: Europe v2.00
- Cutscenes run quite smooth but while ingame you need a strong CPU especially when in software mode
- see Known Issues
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Pyr0
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Known Issues
No post-processing
- Status: Active
- Type: Minor
- Description: Post-processing is disabled in GSdx by default. Enabling post-processing in this game causes huge slowdowns. Certain places can look overbright.
- Workaround: Software mode (F9) in GSdx plays the game correctly. However, it runs much slower and looks uglier.