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(This particular description was copied from gamefaqs with their permission (as with some others here and some of the boxarts). I asked them by a request form, someone answered in the positive. Please browse the history of the page.) Tag: Manual revert |
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|GPU=NVIDIA GeForce GTX 1070 | |GPU=NVIDIA GeForce GTX 1070 | ||
|Revision=1.5.0-dev-2969 | |Revision=1.5.0-dev-2969 | ||
< | <!-- | ||
* MTVU: Yes | * MTVU: Yes | ||
* Preset: 2 | * Preset: 2 | ||
--> | |||
|Graphics=GSdx 1.1.0 | |Graphics=GSdx 1.1.0 | ||
< | <!-- | ||
* Renderer: Direct3D11 (Hardware) | * Renderer: Direct3D11 (Hardware) | ||
* Internal Resolution: 3x | * Internal Resolution: 3x | ||
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* Skipdraw Range: 1–1 | * Skipdraw Range: 1–1 | ||
* FXAA Shader: Yes | * FXAA Shader: Yes | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
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|GPU=NVIDIA GeForce RTX 2080 | |GPU=NVIDIA GeForce RTX 2080 | ||
|Revision=1.7.0-dev-191-g5118aba45 | |Revision=1.7.0-dev-191-g5118aba45 | ||
< | <!-- | ||
* EE Cyclerate: 3 | * EE Cyclerate: 3 | ||
* EE Cycle Skipping: 3 | * EE Cycle Skipping: 3 | ||
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* MTVU: Yes | * MTVU: Yes | ||
* Preset: 2 | * Preset: 2 | ||
--> | |||
|Graphics=GSdx 1.2.0 | |Graphics=GSdx 1.2.0 | ||
< | <!-- | ||
* Renderer: OpenGL (Hardware) | * Renderer: OpenGL (Hardware) | ||
* Internal Resolution: 3x | * Internal Resolution: 3x | ||
* 8-bit Textures: Yes | * 8-bit Textures: Yes | ||
* Large Framebuffer: Yes | * Large Framebuffer: Yes | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
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|Revision=1.6.0, | |Revision=1.6.0, | ||
1.7.2672 (SSE4) | 1.7.2672 (SSE4) | ||
< | <!-- | ||
* EE Cyclerate: 1 | * EE Cyclerate: 1 | ||
* EE Cycle Skipping: 2 | * EE Cycle Skipping: 2 | ||
* mVU Flag Hack: Yes | * mVU Flag Hack: Yes | ||
* MTVU: Yes | * MTVU: Yes | ||
--> | |||
|Graphics=GSdx 1.2.0 | |Graphics=GSdx 1.2.0 | ||
< | <!-- | ||
* Renderer: OpenGL (Hardware) (1.6), Vulkan (Hardware) (1.7) | * Renderer: OpenGL (Hardware) (1.6), Vulkan (Hardware) (1.7) | ||
* Internal Resolution: 3*Native | * Internal Resolution: 3*Native | ||
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* Blending Accuracy: Basic | * Blending Accuracy: Basic | ||
* GPU Palette Conversion: Off | * GPU Palette Conversion: Off | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 Xaudio2 | * SPU2-X 2.0.0 Xaudio2 |