King's Field: The Ancient City: Difference between revisions
King's Field: The Ancient City (view source)
Revision as of 18:44, 10 October 2020
, 10 October 2020no edit summary
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|IssueName=Boot screen stays black, game won't load | |IssueName=Boot screen stays black, game won't load | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=1 | |IssueLevel=-1 | ||
|Description=Boot screen stays black, game won't load | |Description=Boot screen stays black, game won't load | ||
|Workaround=Turning off the MTVU Hack for multi core systems seems to fix this. | |Workaround=Turning off the MTVU Hack for multi core systems seems to fix this. | ||
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Running it on resolutions higher than the native causes weird artifacts in liquids and the sky | |Description=Running it on resolutions higher than the native causes weird artifacts in liquids and the sky | ||
|Workaround= | |Workaround=Don't use upscaling, you can also set "Texture Filtering" to Bilinear(Forced). It will transform the artifacts into white lines (two gigantic lines in the sky and smaller ones in liquids). | ||
}} | }} | ||
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Particular pools of lava (only observed in those of the first map of the game, but potentially others as well) do not render when using a Hardware renderer. | |Description=Particular pools of lava (only observed in those of the first map of the game, but potentially others as well) do not render when using a Hardware renderer. | ||
|Workaround=Use a Software renderer. | |Workaround=Go to Config > Video (GS) >Plugin Settings > Enable HW Hacks > Advanced Settings and Hacks > Enable Preload Frame Data. | ||
If you use upscaling white lines will appear on Lava | |||
or Use a Software renderer. | |||
<gallery widths="175px" heights="100px"> | <gallery widths="175px" heights="100px"> |