Burnout 3: Takedown: Difference between revisions
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|Description=Fog in this game is not properly emulated and does not appear as a result. | |Description=Fog in this game is not properly emulated and does not appear as a result. | ||
|Workaround=Use Software mode. | |Workaround=Use Software mode. | ||
}} | }} | ||
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|Description=In Hardware mode, shiny surfaces e.g. car bodies are duller than they should be. | |Description=In Hardware mode, shiny surfaces e.g. car bodies are duller than they should be. | ||
|Workaround=Go to Config > Video (GS) > Plugin Settings, set the Renderer to "OpenGL(Hardware)" and set Blending Unit Accuracy to "High" or above. Or select any of the Software renderers. | |Workaround=Go to Config > Video (GS) > Plugin Settings, set the Renderer to "OpenGL(Hardware)" and set Blending Unit Accuracy to "High" or above. Or select any of the Software renderers. | ||
}} | |||
== Fixed Issues == | |||
{{Issue | |||
|IssueName=Purple Windows/Textures Under 16:9 Mode | |||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|AffectedVersions=NTSC | |||
|Description=Bugged textures when booting the game via System->Boot CDVD (full). | |||
|Workaround=This has been fixed in recent v1.5.0 git builds. For older versions use System->Boot CDVD (fast) instead of the full boot option. | |||
}} | }} | ||
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|Workaround=This has been fixed in recent v1.5.0 git builds. For older versions use Software mode. | |Workaround=This has been fixed in recent v1.5.0 git builds. For older versions use Software mode. | ||
}} | }} | ||
==Gallery== | ==Gallery== |