Jak 3: Difference between revisions
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Revision as of 05:01, 23 August 2019
Developer(s): Naughty Dog
Publisher(s): SCEA (US), SCEE (EU), SCE Australia (AU), SCEI (KO)
Genre: Action, Platformer
Wikipedia: Link
Game review links: GameRankings: 85/100, Metacritic: 84/100
Game description: Jak 3 combines elements from a variety of genres, including driving, adventure, action, puzzle, strategy, and exploration. The story begins with Jak's banishment to the Wasteland, a desert environment five times the size of Haven City, with multiple areas, including mines and a volcano. Given the expansiveness and variance in terrain, vehicles play a large role in each mission. The game unveils more vehicles, guns, and dark powers and introduces light powers. As Jak and Daxter fight for their lives, both new and familiar characters will slowly be revealed.
Play as Jak in his 3rd game, Jak 3 takes place a short year after the events of Jak II, continuing the series in this exciting sequel!
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
0.9.7 (r3113) | GSdx SSE2 0.1.16 (r3068) |
|
BIOS: USA v01.60 (07/02/2002), FPS: Average. 35 FPS when playing level, about 40-45 for cutscenes. Mainly graphical corruption. Character eyes are missing except Daxter's left eye (to me this made it look like a M-rated game...). | 174.126.227.45 |
NTSC-U(?) | ? |
|
0.9.9 (r5078)
<spoiler show="Settings" hide="Hide">
</spoiler> |
GSdx 0.1.16 SSE41 (r5078) |
|
See settings. | Recoder |
NTSC-U | Windows |
|
1.1.0 (r5480) | GSdx SSE41 (r5442) |
|
Runs above full speed. For some odd reason, the language and text are Japanese, even though this is a US copy of the game. Various graphic glitches, but still playable. | |
PAL | Windows |
|
1.3.0 (r5886) | GSdx |
|
USA v02.00(14/06/2004), use Full boot from BIOS in order to choose game language and get sound. Status: Playable |
Trivia
- Original names: 잭 3 (SCKA-20040)
- The in-game widescreen option crops the top and bottom of the 4:3 image, meaning there is less visible viewing area than when played in 4:3.
Known Issues
Glitchy eyes
- Status: Fixed
- Type: Minor
- Description: Characters have glitchy eyes.
- Workaround: Update to the latest nightly version of PCSX2.
Pause crash
- Status: Active
- Type: Major
- Description: The game crashes if paused during the first race of the game.
- Workaround: There is no known workaround. Do not pause the game during this race.
Stretched shadows
- Status: Active
- Type: Minor
- Description: Objects have stretched shadows.
- Workaround: This can be resolved in recent v1.5.0 git builds. Go to Config -> Video (GS) -> Plugin Settings, set Renderer to "OpenGL (Hardware)", CRC Hack Level is set to "Partial" or "Automatic", and make sure Blending Unit Accuracy is set to at least "Basic".
Messed up textures.
- Status: Active
- Type: Minor
- Description: Broken textures at a distance.
- Workaround: This can be partially resolved in recent v1.5.0 git builds. Go to Config -> Video (GS) -> Plugin Settings, and set Mipmapping to "Basic". Alternatively load the scene using software rendering and switch back to hardware.
Pentagons appear
- Status: Active
- Type: Minor
- Description: In OpenGl where smoke is supposed to appear a Pentagon appear instead
- Workaround: Go to Config -> Video (GS) -> Plugin Settings, set Renderer to "Direct3d 11 (Hardware)".
Language bug
- Type: Not an issue
- Description: The game starts always in Japanese even after the language was already set.
- Workaround: Full boot the game(System -> Boot CDVD (full)), or choose the bottom(third) option in the main menu, then the top option and change the options with the Japanese flag pictures to your preferred language.
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