Gran Turismo 3: A-Spec: Difference between revisions
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{{infobox | {{infobox | ||
|image = Gran Turismo 3.jpg | |image = Gran Turismo 3.jpg | ||
|caption = | |caption = | ||
|developer = Polyphony Digital | |developer = Polyphony Digital | ||
|publisher = [[Sony|SCEI]] (JP), [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU) | |publisher = [[Sony|SCEI]] (JP), [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU) | ||
|genre = Racing | |genre = Racing | ||
|wikipedia = [ | |wikipedia = [https://en.wikipedia.org/wiki/Gran_Turismo_3:_A-Spec Link] | ||
|gamefaqslink = [https://www.gamefaqs.com/ps2/197470-gran-turismo-3-a-spec Link] | |||
|reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/gran-turismo-3-a-spec Metacritic]|95/100}} | |||
|gameinfo = Some say there's nothing finer than a well-crafted automobile. Gran Turismo 3: A-Spec, which brings the series to the PS2, features over 150 of the world's top performing sports cars, luxury autos, modified street runner, rally racers, and prototype evolutionary automobiles. Each car looks and handles exactly as they should, thanks to the detailed graphics and realistic physics. Choose your favorite car from a large group of manufacturers including Nissan, Ford, Toyota, and Mercedes-Benz. Race head-to-head with another player or up to six players via iLink. Gran Turismo 3 is a true car-lover's dream.<br /> | |gameinfo = Some say there's nothing finer than a well-crafted automobile. Gran Turismo 3: A-Spec, which brings the series to the PS2, features over 150 of the world's top performing sports cars, luxury autos, modified street runner, rally racers, and prototype evolutionary automobiles. Each car looks and handles exactly as they should, thanks to the detailed graphics and realistic physics. Choose your favorite car from a large group of manufacturers including Nissan, Ford, Toyota, and Mercedes-Benz. Race head-to-head with another player or up to six players via iLink. Gran Turismo 3 is a true car-lover's dream.<br /> | ||
Gran Turismo 3: A-Spec is a 2001 racing game, the first in the Gran Turismo series released for the PlayStation 2. During its demonstration at E3 2000 and E3 2001 the game working title was called Gran Turismo 2000. The game was a critical and commercial success and it went on to become one of the best-selling video games of all time. | Gran Turismo 3: A-Spec is a 2001 racing game, the first in the Gran Turismo series released for the PlayStation 2. During its demonstration at E3 2000 and E3 2001 the game working title was called Gran Turismo 2000. The game was a critical and commercial success and it went on to become one of the best-selling video games of all time. | ||
<!-- General props --> | |||
|numberofplayers = 2 | |||
|widescreen = 1 | |widescreen = 1 | ||
|cpu-intensive = 1 | |cpu-intensive = 1 | ||
|eu_rating = 3+ | |eu_rating = 3+ | ||
|na_rating = E | |||
|na_rating_text = Mild Lyrics | |na_rating_text = Mild Lyrics | ||
<!-- Language props --> | |||
|italian = SCES-50294 | |italian = SCES-50294 | ||
|spanish = SCES-50294 | |spanish = SCES-50294 | ||
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|Status=2 | |Status=2 | ||
|Region=? | |Region=? | ||
|OS=Windows 7 Home | |OS=Windows 7 Home SP2 x64 | ||
|CPU=Intel | |CPU=Intel Core i7-2630QM OC @ 2.40 GHz | ||
|GPU= | |GPU=NVIDIA GeForce GT555M | ||
|Revision= | |Revision= | ||
|Graphics=GSdx | 1.0.0 (r5350) | ||
<spoiler show="Settings" hide="Hide"> | |||
* INTC Spin: ✓ | |||
* Wait Loop: ✓ | |||
* mVU Flag: ✓ | |||
* MTVU: ✓ | |||
* EE Cyclerate: 2 | |||
* VU Cycle Stealing: 1 | |||
</spoiler> | |||
|Graphics= | |||
GSdx (r5334) | |||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: Direct3D11 (Hardware) | |||
* 8-bit Textures: ✓ | |||
* Internal Resolution: 4x | |||
* Texture Filtering: Bilinear (PS2) | |||
* CRC Hack Level: Full | |||
* Edge anti-aliasing: ✓ | |||
* Hacks: | |||
** MSAA: 4x | |||
** Alpha: ✓ | |||
** Half-Pixel Offset: ✓ | |||
** Sprite: ✓ | |||
** WildArmsOffset: ✓ | |||
** Aggressive-CRC: ✓ | |||
</spoiler> | |||
|Sound= | |Sound= | ||
* SPU2-X | * SPU2-X (r5324) | ||
* LilyPad | * LilyPad (r5282) | ||
|Comments=BIOS: Europe v02.00, | |Comments=BIOS: Europe v02.00, 8 GB RAM, PCSX2 Resolution: 1280x720. Sound is okay, just horrible on loading screens and menus, sounds fine in races. | ||
Sound is okay just horrible on loading screens and menus, sounds | |||
|Tester=Fightapilotdean | |Tester=Fightapilotdean | ||
}} | }} | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows | |OS=Windows | ||
|CPU=Intel Core i7 @ 3. | |CPU=Intel Core i7 @ 3.40 Ghz | ||
|GPU= | |GPU=NVIDIA GeForce GTX 285 @ 768 MB | ||
|Revision=1.1.0 r5517 | |Revision=1.1.0 (r5517) | ||
|Graphics=GSdx | |Graphics=GSdx SSE41 (r5464) | ||
|Sound= | |Sound= | ||
*SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
*LilyPad 0.11.0 | * LilyPad 0.11.0 | ||
|Comments=Runs above full speed. | |Comments=Runs above full speed. | ||
|Tester={{ForumUser|General-Plot}} | |Tester={{ForumUser|General-Plot}} | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows 7 Enterprise | |OS=Windows 7 Enterprise | ||
|CPU=Intel Core i5 2450m 2. | |CPU=Intel Core i5-2450m @ 2.50 GHz | ||
|GPU=Intel HD Graphics 3000 | |GPU=Intel HD Graphics 3000 | ||
|Revision=1.2.1 | |Revision=1.2.1 | ||
|Graphics=*GSdx | <spoiler show="Settings" hide="Hide"> | ||
|Sound=SPU2-X | * INTC Spin: ✓ | ||
|Comments= | * Wait Loop: ✓ | ||
* mVU Flag: ✓ | |||
* MTVU: ✓ | |||
* EE Cyclerate: 2 | |||
</spoiler> | |||
|Graphics=*GSdx AVX (r5875) | |||
|Sound=SPU2-X 2.0.0 (r5830) | |||
|Comments=BIOS: USA v1.60. Software mode appears to run significantly better than hardware mode even at native resolution. Note to everyone, PCSX2 can use hyperthreading to its advantage; set extra threads in software mode to "3" ("7" if you have a HT-capable Core i7) if you have a laptop. Even desktops are useful for this. Around 38-50 FPS on Test Course. | |||
|Tester=Dan Castellaneta | |Tester=Dan Castellaneta | ||
}} | }} | ||
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|Region=PAL | |Region=PAL | ||
|OS=Windows | |OS=Windows | ||
|CPU= | |CPU=Intel Core i5-3330 | ||
|GPU=HD | |GPU=AMD Radeon HD 6850 | ||
|Revision=1.3 Git | |Revision=1.3 Git (29th of April) | ||
|Graphics= | |Graphics=GSdx | ||
|Sound= | |Sound= | ||
*SPU2-X | * SPU2-X | ||
*? | * ? | ||
|Comments=USA v02.20(10/02/2006) | |Comments=USA v02.20(10/02/2006) | ||
|Tester={{ForumUser|DESTRUIDOR}} | |Tester={{ForumUser|DESTRUIDOR}} | ||
}} | }} | ||
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|Region=PAL | |Region=PAL | ||
|OS=Windows 7 pro x64 | |OS=Windows 7 pro x64 | ||
|CPU=Intel i3 3240 3. | |CPU=Intel Core i3-3240 @ 3.40 GHz | ||
|GPU=Radeon R7 250 | |GPU=AMD Radeon R7 250 | ||
|Revision=1.4.0 | |Revision=1.4.0 | ||
|Graphics= | <spoiler show="Settings" hide="Hide"> | ||
|Sound=SPU2-X 2.0.0 | * INTC Spin: ✓ | ||
|Comments=Run on full speed at | * Wait Loop: ✓ | ||
* mVU Flag: ✓ | |||
* MTVU: ✓ | |||
* EE Cyclerate: 0 | |||
* VU Cycle Stealing: 0 | |||
</spoiler> | |||
|Graphics=GSdx AVX 1.0.0 | |||
|Sound=SPU2-X 2.0.0 | |||
|Comments=Run on full speed at 50 FPS on GSdx internal resolution 2x native. | |||
|Tester=Ljubinko | |Tester=Ljubinko | ||
}} | }} | ||
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|Region=PAL | |Region=PAL | ||
|OS=Windows XP SP3 | |OS=Windows XP SP3 | ||
|CPU=Intel Q9650 @ 3. | |CPU=Intel Core 2 Quad Q9650 @ 3.00 GHz | ||
|GPU=nVIDIA GeForce GTX 560 | |GPU=nVIDIA GeForce GTX 560 | ||
|Revision=1.5.0-dev- | |Revision=1.5.0-dev (2016-01-26) | ||
|Graphics= | <spoiler show="Settings" hide="Hide"> | ||
|Sound=SPU2-X | ** EE/IOP: All default | ||
|Comments=Note: FPS stays around 50 | ** VUs: All default | ||
** Speedhacks: | |||
* INTC Spin: ✓ | |||
* Wait Loop: ✓ | |||
* mVU Flag: ✓ | |||
* MTVU: ✓ | |||
* EE Cyclerate: 0 | |||
* VU Cycle Stealing: 2 | |||
</spoiler> | |||
|Graphics=GSdx SSE4 (2016-01-26) | |||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: Direct3D9 (Hardware) | |||
* 8-bit Textures: ✓ | |||
* Internal Resolution: 2x | |||
* Texture Filtering: Bilinear (Forced) | |||
* CRC Hack Level: Full | |||
* Logarithmic Z:✓ | |||
* Alpha Correction: ✓ | |||
* Hacks: | |||
** Half-Pixel Offset: ✓ | |||
** Align Sprite: ✓ | |||
** WildArmsOffset: ✓ | |||
</spoiler> | |||
|Sound=SPU2-X (2015-09-12) | |||
|Comments=Note: FPS stays around 50, but on city courses and sunset tracks like Smokey Mountain Single Race / 2-players mode, slight slowdowns occured (ca. 3–12 FPS). Sometimes FPS drop can even be ca. 18 FPS at tracks like Special Stage Route 5. Sometimes a very short slowdown may occur just before the race. On Software-mode: Usually about 10 FPS slower than hardware-rendering (with 4 threads). Hardware mode resolution 2x Native (Required for smooth replays, otherwise Custom resolution: 1920x1080 doesn't give any extra slowdowns). | |||
|Tester=Titus03 | |Tester=Titus03 | ||
}} | }} | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows 10 Pro 64-Bit | |OS=Windows 10 Pro 64-Bit | ||
|CPU=AMD FX8350 | |CPU=AMD FX8350 OC @ 4.01 GHz | ||
|GPU= | |GPU=NVIDIA GeForce GTX 980 Ti | ||
|Revision=1.5.0-dev- | |Revision=1.5.0-dev-1799 (gf9c2025) | ||
|Graphics=GSdx | <spoiler show="Settings" hide="Hide"> | ||
** EE/IOP: All default | |||
** VUs: All default | |||
** Speedhacks: | |||
* INTC Spin: ✓ | |||
* Wait Loop: ✓ | |||
* mVU Flag: ✓ | |||
* MTVU: ✓ | |||
* Fast DVD: ✓ | |||
* EE Cyclerate: 2 | |||
* VU Cycle Stealing: 2 | |||
</spoiler> | |||
|Graphics=GSdx SSE4 1.1.0 (2017-01-15, 20:11:34) | |||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: Direct3D11 (Hardware) | |||
* Interlacing: Auto | |||
* 8-bit Textures: ✓ | |||
* Custom Resolution: 1920x1080 | |||
* Texture Filtering: Bilinear (Forced) | |||
* CRC Hack Level: Aggressive | |||
* Hacks: | |||
** MSAA: 4x | |||
** Align Sprite: ✓ | |||
</spoiler> | |||
|Sound= | |Sound= | ||
* SPU2-X | * SPU2-X 2.0.0 (2017-01-15, 20:11:34) | ||
* LilyPad | * LilyPad 0.12.0 (2017-01-15, 20:11:34) | ||
|Comments=BIOS: USA v01.60, | |Comments=BIOS: USA v01.60, Runs at full speed on all but the night courses (SSR 5 and 11 run in slow motion), while running Netflix on another screen :) | ||
Runs at full speed on all but the night courses (SSR 5 and 11 run in slow motion), while running Netflix on another screen :) | |||
|Tester=GhostNappa | |Tester=GhostNappa | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
== Trivia == | == Trivia == | ||
* Original names: '''グランツーリスモ3 A-spec''' (SCPS-15009) & (SCPS-72001) | * Original names: '''グランツーリスモ3 A-spec''' (SCPS-15009) & (SCPS-72001) | ||
* | * Information and reports of demo versions of this game can be found [[Gran Turismo 3 Demo Disks|here]]. | ||
<!-- Remove comment signs and add issues here --> | <!-- Remove comment signs and add issues here --> |
Revision as of 22:10, 13 January 2018
Developer(s): Polyphony Digital
Publisher(s): SCEI (JP), SCEA (US), SCEE (EU)
Genre: Racing
Wikipedia: Link
Game review links: Metacritic: 95/100
Game description: Some say there's nothing finer than a well-crafted automobile. Gran Turismo 3: A-Spec, which brings the series to the PS2, features over 150 of the world's top performing sports cars, luxury autos, modified street runner, rally racers, and prototype evolutionary automobiles. Each car looks and handles exactly as they should, thanks to the detailed graphics and realistic physics. Choose your favorite car from a large group of manufacturers including Nissan, Ford, Toyota, and Mercedes-Benz. Race head-to-head with another player or up to six players via iLink. Gran Turismo 3 is a true car-lover's dream.
Gran Turismo 3: A-Spec is a 2001 racing game, the first in the Gran Turismo series released for the PlayStation 2. During its demonstration at E3 2000 and E3 2001 the game working title was called Gran Turismo 2000. The game was a critical and commercial success and it went on to become one of the best-selling video games of all time.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | Windows 7 Home SP2 x64 |
|
1.0.0 (r5350)
<spoiler show="Settings" hide="Hide">
</spoiler> |
GSdx (r5334)
<spoiler show="Settings" hide="Hide">
</spoiler> |
|
BIOS: Europe v02.00, 8 GB RAM, PCSX2 Resolution: 1280x720. Sound is okay, just horrible on loading screens and menus, sounds fine in races. | Fightapilotdean |
NTSC-U | Windows |
|
1.1.0 (r5517) | GSdx SSE41 (r5464) |
|
Runs above full speed. | |
NTSC-U | Windows 7 Enterprise |
|
1.2.1
<spoiler show="Settings" hide="Hide">
</spoiler> |
|
SPU2-X 2.0.0 (r5830) | BIOS: USA v1.60. Software mode appears to run significantly better than hardware mode even at native resolution. Note to everyone, PCSX2 can use hyperthreading to its advantage; set extra threads in software mode to "3" ("7" if you have a HT-capable Core i7) if you have a laptop. Even desktops are useful for this. Around 38-50 FPS on Test Course. | Dan Castellaneta |
PAL | Windows |
|
1.3 Git (29th of April) | GSdx |
|
USA v02.20(10/02/2006) | |
PAL | Windows 7 pro x64 |
|
1.4.0
<spoiler show="Settings" hide="Hide">
</spoiler> |
GSdx AVX 1.0.0 | SPU2-X 2.0.0 | Run on full speed at 50 FPS on GSdx internal resolution 2x native. | Ljubinko |
PAL | Windows XP SP3 |
|
1.5.0-dev (2016-01-26)
<spoiler show="Settings" hide="Hide">
</spoiler> |
GSdx SSE4 (2016-01-26)
<spoiler show="Settings" hide="Hide">
</spoiler> |
SPU2-X (2015-09-12) | Note: FPS stays around 50, but on city courses and sunset tracks like Smokey Mountain Single Race / 2-players mode, slight slowdowns occured (ca. 3–12 FPS). Sometimes FPS drop can even be ca. 18 FPS at tracks like Special Stage Route 5. Sometimes a very short slowdown may occur just before the race. On Software-mode: Usually about 10 FPS slower than hardware-rendering (with 4 threads). Hardware mode resolution 2x Native (Required for smooth replays, otherwise Custom resolution: 1920x1080 doesn't give any extra slowdowns). | Titus03 |
NTSC-U | Windows 10 Pro 64-Bit |
|
1.5.0-dev-1799 (gf9c2025)
<spoiler show="Settings" hide="Hide">
</spoiler> |
GSdx SSE4 1.1.0 (2017-01-15, 20:11:34)
<spoiler show="Settings" hide="Hide">
</spoiler> |
|
BIOS: USA v01.60, Runs at full speed on all but the night courses (SSR 5 and 11 run in slow motion), while running Netflix on another screen :) | GhostNappa |
Trivia
- Original names: グランツーリスモ3 A-spec (SCPS-15009) & (SCPS-72001)
- Information and reports of demo versions of this game can be found here.
|
- Games rated E in North America
- Games rated 3+ in Europe
- Games with widescreen support
- CPU intensive games
- Multiplayer games
- Games with English language
- Games with Japanese language
- Games with German language
- Games with French language
- Games with Spanish language
- Games with Italian language
- Games
- Playable games
- Racing
- Games by Polyphony Digital