Xenosaga Episode III: Also Sprach Zarathustra: Difference between revisions
Xenosaga Episode III: Also Sprach Zarathustra (view source)
Revision as of 01:05, 19 July 2022
, 19 July 2022→Known Issues
(Added a new Testing Entry for version 1.6.0, as there has not been a recent version listed.) |
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{{Issue | {{Issue | ||
|IssueName= | |IssueName=Broken graphics on certain surfaces in final dungeon | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=There are some | |Description=There are garbage graphics on some transparent/reflective surfaces in the final dungeon. | ||
|Workaround=No | |Workaround=No solution exists. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=One single shadow broken in final dungeon | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description= | |Description=There is one single broken shadow on the ceiling of one of the rooms in the final dungeon. | ||
|Workaround= | |Workaround=No solution exists. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Line going across middle of flashback cutscenes | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description= | |Description=Straight horizontal line going across the middle of flashback (sepia filter) cutscenes. | ||
| | |Workaround= No solution exists, but it's least noticeable on hardware renderers at native resolution; however it appears on every configuration, including software rendering. | ||
}} | |||
{{Issue | |||
|IssueName=Broken floor shadow following playable character | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=An incorrect shadow will follow the playable character in the overworld. | |||
|Workaround=Select OpenGL as the renderer and enable "Disable Safe Features".<br> | |||
}} | }} | ||