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* Original names: '''テイルズ オブ ジ アビス''' (SLPS-25586) & (SLPS-73252) | * Original names: '''テイルズ オブ ジ アビス''' (SLPS-25586) & (SLPS-73252) | ||
== | == Some settings information == | ||
==== Which hardware renderer to use? ==== | |||
* Direct3D 11 | * Direct3D 11 | ||
** Faster (uses less GPU) of the two | ** Faster (uses less GPU) of the two | ||
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** Seems to be more stable/accurate (less frame drops / stutter) | ** Seems to be more stable/accurate (less frame drops / stutter) | ||
** More options to help defer GPU resources if Vram is limited | ** More options to help defer GPU resources if Vram is limited | ||
==== Options that have the largest impact on visual quality ==== | |||
* Resolution - If you can spare the GPU horsepower putting the resolution to 2x or 4x native is the best option to improve visuals of TotA | * Resolution - If you can spare the GPU horsepower putting the resolution to 2x or 4x native is the best option to improve visuals of TotA | ||
* Half-Pixel offset - The blending/mixing of the native picture can stand to be improved by enabling either of the listed half-pixel offset settings | * Half-Pixel offset - The blending/mixing of the native picture can stand to be improved by enabling either of the listed half-pixel offset settings | ||
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* FXAA - When using resolution settings under 2x-4x, this shader option helps sharpen the game, but for anything higher it is unnecessary | * FXAA - When using resolution settings under 2x-4x, this shader option helps sharpen the game, but for anything higher it is unnecessary | ||
* Shade Boost - Enabling this feature allows the tweaking of brightness, contrast, and color saturation (these settings should be calibrated into your monitor first, BUT if the emulator/game is displaying odd enough from other applications/games then try tweaking with this option) | * Shade Boost - Enabling this feature allows the tweaking of brightness, contrast, and color saturation (these settings should be calibrated into your monitor first, BUT if the emulator/game is displaying odd enough from other applications/games then try tweaking with this option) | ||
==== Other graphical notes ==== | |||
* Vsync - Standard and Adaptive didn't seem to improve stuttering/frame-drops and in two reproducible instances would cause it | * Vsync - Standard and Adaptive didn't seem to improve stuttering/frame-drops and in two reproducible instances would cause it | ||
* The various tick-box rendering hacks - None seemed to help GPU usage or stability in anyway and would sometimes cause a pixel wide streak from top left to bottom right of the screen | * The various tick-box rendering hacks - None seemed to help GPU usage or stability in anyway and would sometimes cause a pixel wide streak from top left to bottom right of the screen |