King's Field: The Ancient City: Difference between revisions
King's Field: The Ancient City (view source)
Revision as of 11:15, 20 November 2019
, 20 November 2019→Known Issues
m (Let's make it a note, if it's not a PCSX2 bug...) |
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|Description=Particular pools of lava (only observed in those of the first map of the game, but potentially others as well) do not render when using a Hardware renderer. | |Description=Particular pools of lava (only observed in those of the first map of the game, but potentially others as well) do not render when using a Hardware renderer. | ||
|Workaround=Use a Software renderer. | |Workaround=Use a Software renderer. | ||
<gallery widths="175px" heights="100px"> | |||
File:20191120050803 1.jpg|OpenGL Software mode | |||
File:20191120050734 1.jpg|OpenGL Hardware mode (Native IR) | |||
</gallery>}} | |||
{{Issue | |||
|IssueName= Blurry screen and line shafts. | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description= At higher resolutions it will become apparent the screen isn't as sharp as it should be and several vertical lines exist. | |||
|Workaround= Use a skipdraw range of 1 to 1 to remove the filter causing this. | |||
}} | }} | ||