Grand Theft Auto: San Andreas: Difference between revisions
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{{infobox | {{infobox | ||
|image = Cover_Grand_Theft_Auto_San_Andreas.jpg | |image = Cover_Grand_Theft_Auto_San_Andreas.jpg | ||
|caption = Cover Art | |caption = NTSC-U (Greatest Hits) Cover Art | ||
|developer = [[Rockstar Games|Rockstar North]] | |developer = [[Rockstar Games|Rockstar North]] | ||
|publisher = [[Rockstar Games]] (US, EU, AU, JP), [[Capcom]] (JP), [[Sony|SCEA]] (US) | |publisher = [[Rockstar Games]] (US, EU, AU, JP), [[Capcom]] (JP), [[Sony|SCEA]] (US) | ||
|genre = Action, Adventure | |genre = Action, Adventure | ||
|gameinfo = Five years ago Carl Johnson escaped from the pressures of life in Los Santos, San Andreas... a city tearing itself apart with gang trouble, drugs and corruption. Where filmstars and millionaires do their best to avoid the dealers and gangbangers. Now, it's the early 90s. Carl's got to go home. His mother has been murdered, his family has fallen apart and his childhood friends are all heading towards disaster. On his return to the neighborhood, a couple of corrupt cops frame him for homicide. CJ is forced on a journey that takes him across the entire state of San Andreas, to save his family and to take control of the streets.<br /> | |gameinfo = Five years ago Carl Johnson escaped from the pressures of life in Los Santos, San Andreas... a city tearing itself apart with gang trouble, drugs and corruption. Where filmstars and millionaires do their best to avoid the dealers and gangbangers. Now, it's the early 90s. Carl's got to go home. His mother has been murdered, his family has fallen apart and his childhood friends are all heading towards disaster. On his return to the neighborhood, a couple of corrupt cops frame him for homicide. CJ is forced on a journey that takes him across the entire state of San Andreas, to save his family and to take control of the streets.<br /> | ||
|wikipedia = [https://en.wikipedia.org/wiki/Grand_Theft_Auto:_San_Andreas Link] | |||
|gamefaqslink = [http://www.gamefaqs.com/ps2/914983-grand-theft-auto-san-andreas Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/914983-grand-theft-auto-san-andreas Link] | ||
|reviewlinks = {{ReviewLink|[http://www.gamerankings.com/ps2/914983-grand-theft-auto-san-andreas/index.html GameRankings]|95/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/grand-theft-auto-san-andreas Metacritic]|95/100}} | |||
<!-- General props --> | |||
|numberofplayers = 2 | |numberofplayers = 2 | ||
| | |widescreen = 1 | ||
|widescreenpatch = 1 | |||
|japan_rating = Z | |japan_rating = Z | ||
|japan_rating_text = Crime, Violence | |||
|au_rating = MA | |au_rating = MA | ||
|au_rating_text = Strong violence, Strong Coarse language | |||
|eu_rating = 18+ | |eu_rating = 18+ | ||
|eu_rating_text = Bad Language Violence | |||
|na_rating = M | |||
|na_rating_text = Blood and Gore, Intense Violence, Strong Language, Strong Sexual Content, Use of Drugs | |na_rating_text = Blood and Gore, Intense Violence, Strong Language, Strong Sexual Content, Use of Drugs | ||
<!-- Language props --> | |||
|italian = SLES-52541 | |italian = SLES-52541 | ||
|spanish = SLES-52541 | |spanish = SLES-52541 | ||
|french = SLES-52541 | |french = SLES-52541 | ||
|german = SLES-52541 & SLES-52927 | |german = SLES-52541 & SLES-52927 | ||
|japanese = SLPM-65984 | |japanese = SLPM-65984 & SLPM-66788 & SLPM-55292 & NPJD-00107 | ||
|english = SLES-52541 & SLES-52927 & SLUS-20946 | |english = SLES-52541 & SLES-52927 & SLUS-20946 & SLUS-20946P & SLUS-20946GH & NPUD-20946 | ||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = SLUS-20946<br />SLUS-20946P <small>(Special Edition)</small><br />SLUS-20946GH <small>(Greatest Hits)</small><br />NPUD-20946 | |serialsNTSCU = SLUS-20946<br />SLUS-20946P <small>(Special Edition)</small><br />SLUS-20946GH <small>(Greatest Hits)</small><br />NPUD-20946 <small>(PS2 Classics)</small> | ||
|CRCsNTSCU = 2C6BE434, 399A49CA | |CRCsNTSCU = 2C6BE434, 399A49CA | ||
|releasedateNTSCU = October 26, 2004<br />October | |releasedateNTSCU = October 26, 2004<br />October 17, 2005 <small>(Special Edition)</small><br />February 20, 2006 <small>(Greatest Hits)</small><br />December 11, 2012 <small>(PS2 Classics)</small> | ||
|statusNTSCU = 2 | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
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<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = 1 | |PAL = 1 | ||
|serialsPAL = SLES-52541<br />SLES-52541/P <small>(Platinum Edition)</small><br />SLES-51541<br />SLES-52927<br />SLES-52927-P <small>(Platinum)</small> | |serialsPAL = SLES-52541<br />SLES-52541/P <small>(Platinum Edition)</small><br />SLES-51541<br />SLES-52927<br />SLES-52927-P <small>(Platinum)</small><br />NPED-00070 <small>(PS2 Classics)</small> | ||
|CRCsPAL = A1B3F232 | |CRCsPAL = A1B3F232, B440A8FE | ||
|releasedatePAL = October 29, 2004<br />April 1, 2006 <small>(Platinum Edition)</small><br />December 12, 2012 | |releasedatePAL = October 29, 2004<br />April 1, 2006 <small>(Platinum Edition; Platinum Australia)</small><br />December 12, 2012 <small>(PS2 Classics)</small><br />April 1, 2015 <small>(PS2 Classics re-release)</small> | ||
|statusPAL = 2 | |statusPAL = 2 | ||
|linuxstatusPAL = | |linuxstatusPAL = 2 | ||
|macstatusPAL = | |macstatusPAL = | ||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-65984<br />SLPM-66788 <small>(Best Price)</small><br />SLPM-55292 <small>(Rockstar Classics)</small> | |serialsNTSCJ = SLPM-65984<br />SLPM-66788 <small>(Best Price)</small><br />SLPM-55092 <small>(Best Price Re-Edition)</small><br />SLPM-55292 <small>(Rockstar Classics)</small><br />NPJD-00107 <small>(PS2 Classics)</small> | ||
|CRCsNTSCJ = | |CRCsNTSCJ = 60FE139C | ||
|releasedateNTSCJ = January 25, 2007<br />July 12, 2007 <small>(Best Price)</small><br />September 29, 2011 <small>(Rockstar Classics)</small> | |releasedateNTSCJ = January 25, 2007<br />July 12, 2007 <small>(Best Price)</small><br />July 23, 2009 <small>(Best Price Re-Edition)</small><br />September 29, 2011 <small>(Rockstar Classics)</small><br />August 26, 2015 <small>(PS2 Classics)</small> | ||
|statusNTSCJ = | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
|macstatusNTSCJ = | |macstatusNTSCJ = | ||
Line 57: | Line 60: | ||
|Region=NTSC-U | |Region=NTSC-U | ||
|OS=? | |OS=? | ||
|CPU=Intel Core i7 920 @ 3. | |CPU=Intel Core i7 920 @ 3.40 GHz | ||
|GPU=GeForce GTX 285 | |GPU=NVIDIA GeForce GTX 285 | ||
|Revision=0.9.8 RC r4463 | |Revision=0.9.8 RC r4463 | ||
|Graphics= | |Graphics=GSdx r4459 | ||
|Sound= | |Sound= | ||
* SPU2-X 1.4.0 | * SPU2-X 1.4.0 | ||
Line 71: | Line 74: | ||
|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows | |OS=Windows | ||
|CPU=Intel Core i7 @ 3. | |CPU=Intel Core i7 @ 3.40 GHz | ||
|GPU= | |GPU=NVIDIA GeForce GTX 285 768MB | ||
|Revision=1.1.0 r5480 | |Revision=1.1.0 r5480 | ||
|Graphics=GSdx 5442 SSE41 | |Graphics=GSdx 5442 SSE41 | ||
Line 85: | Line 88: | ||
|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows | |OS=Windows | ||
|CPU=Intel | |CPU=Intel Core2 Duo E6750 @ 2.66 GHz | ||
|GPU= | |GPU=NVIDIA GeForce GTX 260 896MB | ||
|Revision=1.1.0 r5576 | |Revision=1.1.0 r5576 | ||
|Graphics=GSdx r5464 SSSE3 | |Graphics=GSdx r5464 SSSE3 | ||
Line 99: | Line 102: | ||
|Region=NTSC-U | |Region=NTSC-U | ||
|OS=? | |OS=? | ||
|CPU=Intel i5-3320 | |CPU=Intel Core i5-3320 | ||
|GPU= | |GPU=Intel HD Graphics 4000 | ||
|Revision= | |Revision=1.1.0 5732 | ||
|Graphics=GSdx32 | |Graphics=GSdx32 r5732 AVX | ||
|Sound= | |Sound= | ||
* SPU2-X r5731 | * SPU2-X r5731 | ||
Line 113: | Line 116: | ||
|Region=PAL | |Region=PAL | ||
|OS=Windows | |OS=Windows | ||
|CPU=Intel Core i7 @ 3. | |CPU=Intel Core i7 @ 3.80 GHz | ||
|GPU= | |GPU=NVIDIA GeForce GTX 570 1368MB | ||
|Revision=1.1.0 r5829 | |Revision=1.1.0 r5829 | ||
|Graphics= | |Graphics=GSdx | ||
|Sound= | |Sound= | ||
*SPU2-X | *SPU2-X | ||
Line 127: | Line 130: | ||
|Region=NTSC | |Region=NTSC | ||
|OS=Windows 8.1 Professional x64 | |OS=Windows 8.1 Professional x64 | ||
|CPU=Intel Core i5- | |CPU=Intel Core i5-4690K 3.50 GHz | ||
|GPU= | |GPU=NVIDIA GeForce GTX 970 4GB | ||
|Revision=1.3.1-530-g62beb3a | |Revision=1.3.1-530-g62beb3a | ||
|Graphics= | |Graphics=GSdx | ||
* DirectX 11 Hardware, 6x Resolution (See Comments) | * DirectX 11 Hardware, 6x Resolution (See Comments) | ||
|Sound= | |Sound= | ||
Line 139: | Line 142: | ||
* No known issues. | * No known issues. | ||
|Tester=INVALID_STRING_NAME | |Tester=INVALID_STRING_NAME | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL-M5 | |||
|OS=Windows 8.1, x64 | |||
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | |||
|GPU=NVIDIA GeForce GT 1030 @ 2 GB | |||
|Revision=Nightly - v1.7.2095 | |||
* '''Automatic fixes''' | |||
|Graphics=GSdx | |||
<spoiler show="Settings" hide="Hide"> | |||
<small style="font-size:10px;"> | |||
* Renderer: Direct3D 11 or OpenGL (Hardware) | |||
* Conversation Buffer Allocation | |||
* Native Resolution: 1920x1080 and 2560x1440 | |||
* Texture Filtering: Bilinear (PS2) | |||
* Anisotropic Filtering: 16x | |||
* Mipmapping: Basic (Fast) | |||
* CRC Hack Level: Automatic (Default) | |||
* Blending Accuracy: Basic (Recommended) | |||
* '''Enable HW Hacks:''' | |||
** Auto Flush | |||
* FXAA Shader | |||
* Widescreen patch | |||
</spoiler> | |||
|Sound=build-in | |||
|Comments=Europe v02.00(14/06/2004), Playable, The game runs at 1080p and 1440p (2K) 50 FPS, without freezes, brakes and bugs. | |||
|Tester={{ForumUser|Chern40_7}} | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-J | |||
|OS=Windows 10 64bit build 19045 | |||
|CPU=Core i5-8500 | |||
|GPU=GeForce GTX 1050 Ti | |||
|Revision=v1.7.3980 | |||
|Graphics=default | |||
|Sound=default | |||
|Comments=completed first several missons. no issues. | |||
|Tester=Seruranblue | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=PAL | ||
|OS= | |OS=Linux Mint 19.1 | ||
|CPU= | |CPU=Intel Pentium CPU G3258 @ 3.20GHz | ||
|GPU= | |GPU=NVIDIA GeForce GT710 | ||
|Revision= | |Revision=1.4.0 | ||
|Graphics= | |Graphics=GSdx (GCC 7.3.0, SSE2) 1.0.0 [libGSdx-1.0.0] | ||
|Sound= | |Sound=SPU2-X 2.0.0 [libspu2x-2.0.0] | ||
|Comments= | |Comments=BIOS: Europe v02.00 FPS 48/50 (Pal games run only at 50fps). OpenGL Hardware , Shade Boost all Set to 50, Full Depth Emulation ,Internal Resolution X2 Native , Blending Unit Accuracy Basic , Automatic CRC Level Full , Speed Hacks UV Cycle Stealing Set To 1. Only player the first level but everything seems fine as far more testing might be needed. | ||
|Tester= | |Tester=Logeater | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
==Trivia== | ==Trivia== | ||
* Original names: ''' | * Original names: '''グランド・セフト・オート・サンアンドレアス''' (SLPM-65984) & (SLPM-66788) & (SLPM-55292) | ||
* | * This game has Vert- widescreen issues, meaning the vertical FOV becomes smaller than intended if the player uses an aspect ratio above 4:3. This issue can be solved using widescreen hacks. | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | |||
|IssueLevel=-1 | |||
|Description=The game utilizes a bloom layer that also doubles as a haze/fog dof which is meant to protrude outwards of any buildings/trees/etc that you see. It's entirely intentional by design but when upscaling it really looks off to people playing this game. | |||
|Workaround=My recommendation is to set the '''Skipdraw''' hack to 7,7 to remove this effect entirely and compensate for the minor loss of brightness/saturation through the use of the Shadeboost post-process. | |||
* ''Some people might recommend using '''Texture Offsets''' of 500/500 to align the effect instead, but due to how it's scaled larger than the image you see in order to protrude, it won't quite align things fully depending on the angle you look at them. The use of these offsets also misaligns the whole display window, among other things.'' | |||
}} | |||
==Fixed Issues== | |||
{{Issue | {{Issue | ||
|IssueName=Semi-transparent | |IssueName=Semi-transparent image overlay | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=1 | |IssueLevel=1 | ||
|Description=Reflections and/or semi-transparent images can cover the screen at random. | |Description=Reflections and/or semi-transparent images can cover the screen at random. | ||
|Workaround= | |Workaround=This has been corrected through automatic hardware hacks in 1.7.X. For older versions, you will need to enable the '''Autoflush''' hack to work around it. Ancient versions can instead change the '''CRC Hack Level''' to Partial or higher. | ||
}} | |||
{{Issue | |||
|IssueName=Pink vehicle dirt | |||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|Description=The dirt on car appear as a pink color. | |||
|Workaround=Has been corrected since version 1.7.2010 (CLUT fix). | |||
}} | |||
{{Issue | |||
|IssueName=Game freezes during "Reuniting The Families" mission | |||
|IsFixed=1 | |||
|IssueLevel=2 | |||
|Description=Game freezes when the cops start descending from the chopper, exactly when the game is supposed to slow down, when the pilot says "All units, rock n' roll". | |||
|Workaround=Has been corrected since version 1.7.2041. For older versions, either skip the cutscene before the bug triggers or set the '''EE Clamping Mode''' to at least to "Extra + Preserve Sign". | |||
}} | }} | ||
Line 180: | Line 241: | ||
File:Grand_Theft_Auto_San_Andreas_Forum_1.jpg|Grand Theft Auto: San Andreas (SLES 52541) | File:Grand_Theft_Auto_San_Andreas_Forum_1.jpg|Grand Theft Auto: San Andreas (SLES 52541) | ||
</gallery> | </gallery> | ||
Revision as of 18:02, 29 January 2023
Developer(s): Rockstar North
Publisher(s): Rockstar Games (US, EU, AU, JP), Capcom (JP), SCEA (US)
Genre: Action, Adventure
Wikipedia: Link
Game review links: GameRankings: 95/100, Metacritic: 95/100
Game description: Five years ago Carl Johnson escaped from the pressures of life in Los Santos, San Andreas... a city tearing itself apart with gang trouble, drugs and corruption. Where filmstars and millionaires do their best to avoid the dealers and gangbangers. Now, it's the early 90s. Carl's got to go home. His mother has been murdered, his family has fallen apart and his childhood friends are all heading towards disaster. On his return to the neighborhood, a couple of corrupt cops frame him for homicide. CJ is forced on a journey that takes him across the entire state of San Andreas, to save his family and to take control of the streets.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
0.9.8 RC r4463 | GSdx r4459 |
|
BIOS: USA 2.0, FPS: 60/60, PAL last tested with 0.9.4 with complains of reflections covering the screen, probably playable with 0.9.8. | Machina |
NTSC-U | Windows |
|
1.1.0 r5480 | GSdx 5442 SSE41 |
|
Runs above full speed. | |
NTSC-U | Windows |
|
1.1.0 r5576 | GSdx r5464 SSSE3 |
|
Fast and smooth it is. | |
NTSC-U | ? |
|
1.1.0 5732 | GSdx32 r5732 AVX |
|
BIOS: EUR 2.0, FPS: 4-60, works just on software renderer dx11 or dx9. msaa 4x, alpha, halfpixel,sprite,wildarmsoffset,agressivce-crc,alpha stencil. texture filtering, allow 8bit textures, enable hw hacks ! Speedhacks: EE 2 , VU 1. intc,loop detection, mvu flag hack and mtvu active ! | Xeo |
PAL | Windows |
|
1.1.0 r5829 | GSdx |
|
Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Goes from Ingame to Playable. Game works fine at a good speed, very dark however due to light being removed via CRC patch. I recommend you enable Shadeboost and put the brightness slider to about 85 to achieve the brightness seen in the screenshot above. | |
NTSC | Windows 8.1 Professional x64 |
|
1.3.1-530-g62beb3a | GSdx
|
|
BIOS: USA 2.2.0(10/02/2006)
|
INVALID_STRING_NAME |
PAL-M5 | Windows 8.1, x64 |
|
Nightly - v1.7.2095
|
GSdx
<spoiler show="Settings" hide="Hide">
</spoiler> |
build-in | Europe v02.00(14/06/2004), Playable, The game runs at 1080p and 1440p (2K) 50 FPS, without freezes, brakes and bugs. | |
NTSC-J | Windows 10 64bit build 19045 |
|
v1.7.3980 | default | default | completed first several missons. no issues. | Seruranblue |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | Linux Mint 19.1 |
|
1.4.0 | GSdx (GCC 7.3.0, SSE2) 1.0.0 [libGSdx-1.0.0] | SPU2-X 2.0.0 [libspu2x-2.0.0] | BIOS: Europe v02.00 FPS 48/50 (Pal games run only at 50fps). OpenGL Hardware , Shade Boost all Set to 50, Full Depth Emulation ,Internal Resolution X2 Native , Blending Unit Accuracy Basic , Automatic CRC Level Full , Speed Hacks UV Cycle Stealing Set To 1. Only player the first level but everything seems fine as far more testing might be needed. | Logeater |
Trivia
- Original names: グランド・セフト・オート・サンアンドレアス (SLPM-65984) & (SLPM-66788) & (SLPM-55292)
- This game has Vert- widescreen issues, meaning the vertical FOV becomes smaller than intended if the player uses an aspect ratio above 4:3. This issue can be solved using widescreen hacks.
Known Issues
- Type: Not an issue
- Description: The game utilizes a bloom layer that also doubles as a haze/fog dof which is meant to protrude outwards of any buildings/trees/etc that you see. It's entirely intentional by design but when upscaling it really looks off to people playing this game.
- Workaround:
Fixed Issues
Semi-transparent image overlay
- Status: Fixed
- Type: Major
- Description: Reflections and/or semi-transparent images can cover the screen at random.
- Workaround: Update to the latest nightly version of PCSX2.
Pink vehicle dirt
- Status: Fixed
- Type: Minor
- Description: The dirt on car appear as a pink color.
- Workaround: Update to the latest nightly version of PCSX2.
Game freezes during "Reuniting The Families" mission
- Status: Fixed
- Type: Severe
- Description: Game freezes when the cops start descending from the chopper, exactly when the game is supposed to slow down, when the pilot says "All units, rock n' roll".
- Workaround: Update to the latest nightly version of PCSX2.
The gallery
-
Grand Theft Auto: San Andreas (SLES 52541)
|
- Games rated Z in Japan
- Games rated M in North America
- Games rated 18+ in Europe
- Games rated MA in Australia
- Games with widescreen support
- Multiplayer games
- Games with English language
- Games with Japanese language
- Games with German language
- Games with French language
- Games with Spanish language
- Games with Italian language
- Games
- Playable games
- Action
- Adventure
- Games by Rockstar Games