Gran Turismo Concept: 2001 Tokyo
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Game general and emulation properties:
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Region NTSC-J/C/K: |
Serial numbers: |
SCPS-15010 SCPS-19208 (PlayStation 2 the Best) SCPS-55005 PCPX-96624 (Asia) |
Release date: |
January 1, 2002 April 3, 2003 (PlayStation 2 the Best) |
Windows Status: |
Playable |
Linux Status: |
? |
Mac Status: |
? |
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Developer(s): Polyphony Digital
Publisher(s): SCEI
Genre: Racing
Wikipedia: Link
Game review links: Gamespot User score: 7.9/10
Game description: Gran Turismo Concept: 2001 Tokyo is the first entry in the Gran Turismo Concept mini-series. As the name implies, it features vehicles from the Tokyo Motor Show 2001 including the Nissan GT-R Concept '01. It was released in Japan and Southeast Asia on January 1, 2002. As of April 2008, Gran Turismo Concept: 2001 Tokyo has shipped 430,000 copies in Japan and 10,000 in Southeast Asia.
Test configurations on Windows:
Environment
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Configurations
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Comments
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Tester
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Region
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OS
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CPU/GPU
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Revision
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Graphics
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Sound/Pad
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NTSC-J
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Windows 11 Pro 64 bit
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- AMD Ryzen 5 5600X Six-Core Processor @ 4.20 GHz and 1.35V
- Nvidia GeForce RTX 3060
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1.7.3735 x64
- EE/IOP: All default
- VUs: All default
- Speedhacks:
- INTC Spin: ✓
- Wait Loop: ✓
- mVU Flag: ✓
- MTVU: ✓
- EE Cyclerate: -2
- VU Cycle Stealing: 0
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- Renderer: Vulkan (Hardware)
- Interlacing: Automatic (default)
- Texture Filtering: Bilinear (PS2)
- Allow 8-Bit Textures: ✓
- Internal Resolution: 6x Native (~2160p)
- Anisotropic Filtering: 16x
- Minmapping (Ins): Off
- CRC Hack Level: None (Debug)
- DATE Accuracy: Off
- Blending Accuracy: Default (Fastest)
- Hacks:
- Shader Configuration:
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BIOS: Japan v2.20/USA v2.00. The game runs at a smooth, stable 60 FPS.
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jcolell
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Trivia
- Original names: グランツーリスモ コンセプト 2001 TOKYO (SCPS-15010) & (SCPS-19208)
The gallery
Gran Turismo Concept: 2001 Tokyo (SCPS 15010)
Gran Turismo series
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Main series
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Other games and demos
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Related
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