Silent Hill 3: Difference between revisions
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|GPU=NVIDIA GeForce GT 1030 @ 2 GB | |GPU=NVIDIA GeForce GT 1030 @ 2 GB | ||
|Revision=v1.6.0 | |Revision=v1.6.0 | ||
|Graphics= | |Graphics=GSdx 20200505200719 (MSVC 19.21 SSE4.1/SSE41) 1.2.0 | ||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: OpenGL (Hardware) | |||
* Large Framebuffer | |||
* Native Resolution: 2560x1440 | |||
* Texture Filtering: Bilinear (PS2) | |||
* Anisotropic Filtering: 16x | |||
* CRC Hack Level: Partial (OpenGL) | |||
* Blending Accuracy: Basic (Recommended) | |||
* Edge Anti-aliasing | |||
* Rendering threads: 2 | |||
* FXAA Shader | |||
</spoiler> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 | * SPU2-X 2.0.0 |