Devil May Cry 2: Difference between revisions
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1.7 entry and fixed issues
(Please provide a link for CERO rating) |
(1.7 entry and fixed issues) |
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|Comments=Game run great. | |Comments=Game run great. | ||
|Tester={{ForumUser|quick sliver1}} | |Tester={{ForumUser|quick sliver1}} | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 | |||
|CPU=Intel Core i7-4790 @ 3.6 GHz | |||
|GPU=AMD Radeon RX 570 | |||
|Revision=1.7.0 (dev 1154) | |||
<spoiler show="Settings" hide="Hide"> | |||
*Speedhacks: preset 3 | |||
*Vysncs in mtgs queue: 3 | |||
</spoiler> | |||
|Graphics=GSdx32-AVX2 1.2.0 (default 1.7) | |||
<spoiler show="Settings" hide="Hide"> | |||
*OpenGL hardware mode | |||
*Native resolution | |||
*AF: 16x | |||
*Dithering: disabled | |||
</spoiler> | |||
|Sound=SPU settings | |||
<spoiler show="Settings" hide="Hide"> | |||
*sync mode: none | |||
*latency: 3ms | |||
</spoiler> | |||
|Comments=Near flawless, practically locked to 100% speed the entire time. Software mode has some UV alignment issues. Hardware mode doesn't seem to have any visual flaws. There is a small quirk where the pause menu background turns green if you open and close the gsdx settings, closing the pause menu and re-opening it fixes it. | |||
|Tester=Nyahello | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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==Known Issues== | ==Known Issues== | ||
{{Issue | |||
|IssueName=Gaps in enemy healthbars | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=Enemy healthbars at the bottom of the screen have a gap in them near the right end. | |||
|Workaround=Run the game in hardware rendering mode. | |||
}} | |||
==Fixed Issues== | |||
{{Issue | {{Issue | ||
|IssueName=Flickering textures | |IssueName=Flickering textures | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Certain floor texture and the daemon world missions (mission 14 and onward) near the end of the game have some textures flickering in hardware mode. | |Description=Certain floor texture and the daemon world missions (mission 14 and onward) near the end of the game have some textures flickering in hardware mode. | ||
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set Renderer to any of the "(Software)" options. | |Workaround=Go to Config > Video (GS) > Plugin Settings, and set Renderer to any of the "(Software)" options. | ||
Doesnt seem to be an issue in 1.7 | |||
}} | }} | ||
==The gallery== | ==The gallery== |