Drakengard: Difference between revisions
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description= The red screen that should render once the character dies, does not render when running the game above the native resolution in HW mode. | |Description= The red screen that should render once the character dies, does not render when running the game above the native resolution in HW mode. | ||
|Workaround=Enable HW hacks and go to advanced settings and hacks. Here enable the Frame Buffer Conversion hack, and then set the HalfPixel offset option to Special(texture). | |Workaround=Enable HW hacks and go to advanced settings and hacks. Here enable the Frame Buffer Conversion hack, and then set the HalfPixel offset option to Special(texture). Now set Round Sprite option to Full and this should make the red screen render properly. | ||
Now set Round Sprite option to Full | |||
This hack is a bit costly in performance and to have a good audio experience even if your hardware is unable to maintain fullspeed, make sure that | This hack is a bit costly in performance and to have a good audio experience even if your hardware is unable to maintain fullspeed, make sure that |