SoulCalibur III: Difference between revisions

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|IssueName=SPS (Spikey Polygon Syndrome)
|IssueName=SPS (Spikey Polygon Syndrome)
|IsFixed=0
|IsFixed=0
|IssueLevel=1
|IssueLevel=-1
|Description=Sometimes while playing parts of the character's body look like falling off or going across the screen.
|Description=Sometimes while playing parts of the character's body look like falling off or going across the screen.
|Workaround=Go to Config > Emulation Settings, VUs tab, and set '''Clamping Mode''' to "'''Extra'''".
|Workaround=Go to Config > Emulation Settings, VUs tab, and set '''Clamping Mode''' to "'''Extra'''".
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{{Issue
{{Issue
|IssueName=Stages too dark
|IssueName=Stages too dark
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Some stages are darker than normal in Hardware mode.
|Description=Some stages are darker than normal in Hardware mode.
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set '''Renderer''' to "'''OpenGL (Hardware)'''", set CRC Hack Level to "None", and enable "Hardware Depth"(or in recent v1.5.0 git builds make sure "Disable Depth Emulation" is disabled in Configure Hacks).
|Workaround=Use the latest 1.5.0 dev builds.
*'''Alternative Workaround''':Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks, and set Skipdraw to 2. Though some stages will no longer show shadows where they should.
}}
}}


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