Mercenaries: Playground of Destruction: Difference between revisions
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Mercenaries: Playground of Destruction (view source)
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A "sandbox" war action game with open-ended gameplay in a gigantic world. Set against the outbreak of warfare spurred on a Korean dictator coup, players have free reign of a massive landscape to take bounties on the "Deck of 52" evil warlords and minions as you work towards taking down the general who started the onslaught. | A "sandbox" war action game with open-ended gameplay in a gigantic world. Set against the outbreak of warfare spurred on a Korean dictator coup, players have free reign of a massive landscape to take bounties on the "Deck of 52" evil warlords and minions as you work towards taking down the general who started the onslaught. | ||
|cpu-intensive = 1 | |cpu-intensive = 1 | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/920077-mercenaries-playground-of-destruction Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/920077-mercenaries-playground-of-destruction Link] | ||
|reviewlinks = {{ReviewLink|[http://www.ign.com/games/mercenaries/ps2-666235 IGN]|9.1/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/mercenaries Metacritic]|84/100}} | |reviewlinks = {{ReviewLink|[http://www.ign.com/games/mercenaries/ps2-666235 IGN]|9.1/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/mercenaries Metacritic]|84/100}} | ||
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* There are occasional momentary slowdowns when looking around while on foot. | * There are occasional momentary slowdowns when looking around while on foot. | ||
* There are sound/speed issues during FMVs. | * There are sound/speed issues during FMVs. | ||
* The button icon does not always appear next to the text in prompts. | * The button icon does not always appear next to the text in prompts. | ||
* The sky is darker than in Software mode. | |||
|Tester=Ratchet66 | |Tester=Ratchet66 | ||
}} | }} | ||
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* Also known as '''Mercenaries''' | * Also known as '''Mercenaries''' | ||
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Lights Always Visible Through Vehicles | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=0 | ||
|Description= | |Description=Vehicle headlights are always visible through the vehicle itself. | ||
|Workaround= | |Workaround=Go to Config > Video(GS) > Plugin Settings. If using Software Mode, enable "Auto Flush". If using Hardware Mode, enable "Enable HW Hacks", click "Advanced Settings & Hacks", and enable "Auto Flush". You have to have both Auto Flush and Native resolution enabled for this to work. One or the other on its own won't fix anything. Tested on 1.5 dev 3242. | ||
}} | }} | ||
==The gallery== | |||
<gallery> | |||
file:Mercenaries_1_menu.jpg|Mercenaries: Playground of Destruction (SLES 52588) | |||
file:Mercenaries_2_on_foot.jpg|Mercenaries: Playground of Destruction (SLES 52588) | |||
file:Mercenaries_3_vehicle_light_bug.jpg|Mercenaries: Playground of Destruction (SLES 52588) | |||
</gallery> | |||
{{Mercenaries series}} | |||
[[Category:temp Navbox required]] | [[Category:temp Navbox required]] | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Mercenaries-Playground-of-Destruction-SLUS-20932-U--30015 Mercenaries - Playground of Destruction (SLUS 20932) (U)]}} | *[http://forums.pcsx2.net/Thread-Mercenaries-Playground-of-Destruction-SLUS-20932-U--30015 Mercenaries - Playground of Destruction (SLUS 20932) (U)]}} |