Burnout Revenge: Difference between revisions

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Sorted entries
(Restored some entried in testing matrix that I messed up accidentally)
m (Sorted entries)
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|Comments= Used default preset (2-safe), 2 rendering threads for GSdx10 software and async audio for SPU-X. I'm baffled that it runs at ~40-45 fps with no audio issues.
|Comments= Used default preset (2-safe), 2 rendering threads for GSdx10 software and async audio for SPU-X. I'm baffled that it runs at ~40-45 fps with no audio issues.
|Tester=Joder666
|Tester=Joder666
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 8.1 64bit
|CPU= Intel i5 3210M @ 2.50 GHz
|GPU= Intel HD Graphics 4000
|Revision=1.3.1-91 (GIT)
|Graphics=GSdx 10 Hardware (F9 to software for fixing sky)
|Sound=
*SPU2-X 2.0.0
|Comments=Used default preset (2-safe) and switched between dx9 and dx11 to see if there where any differents at all. Menus at 50 fps, ingame in hardware-mode ~30fps at best with this laptop.
|Tester=chriztr
}}
}}
{{TestingEntry
{{TestingEntry
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|Comments= Used balanced preset (3-balanced) and noticed solid 60fps throughout all menus and gameplay at 3x internal resolution. Weird issue with filtering lines appearing at the bilinear mark in both software and hardware modes. Will try again to see if this is reproducible.
|Comments= Used balanced preset (3-balanced) and noticed solid 60fps throughout all menus and gameplay at 3x internal resolution. Weird issue with filtering lines appearing at the bilinear mark in both software and hardware modes. Will try again to see if this is reproducible.
|Tester=pwnedbygary
|Tester=pwnedbygary
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 8.1 64bit
|CPU= Intel i5 3210M @ 2.50 GHz
|GPU= Intel HD Graphics 4000
|Revision=1.3.1-91 (GIT)
|Graphics=GSdx 10 Hardware (F9 to software for fixing sky)
|Sound=
*SPU2-X 2.0.0
|Comments=Used default preset (2-safe) and switched between dx9 and dx11 to see if there where any differents at all. Menus at 50 fps, ingame in hardware-mode ~30fps at best with this laptop.
|Tester= chriztr
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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