Destroy All Humans! 2: Difference between revisions

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Adding a recent test configuration since the mipmap fix on git builds. Game seems now fully playable except for the dialog boxes
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m (Adding a recent test configuration since the mipmap fix on git builds. Game seems now fully playable except for the dialog boxes)
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|Comments= The same thing as Yuri said. Skipdraw and 3X native did not seem to get rid of the graphical glitch, but your mileage may vary.Bios v 2.0 was used.
|Comments= The same thing as Yuri said. Skipdraw and 3X native did not seem to get rid of the graphical glitch, but your mileage may vary.Bios v 2.0 was used.
|Tester=Zrooney
|Tester=Zrooney
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 7
|CPU=Intel i5 4670K @4.2Ghz
|GPU=GeForce GTX 770 4GB
|Revision=v1.5.0 (git 2534)
|Graphics=GSdx DX11 Hardware
|Sound=
* SPU2-X v2.0.0 r5421
* LilyPad v0.12.1
|Comments=Solid 60 FPS, Skipdraw 5X Scaling 4X. Some issues where the subtitles and the dialog options are not displayed, no character shadows. Strange texture glitches are now fixed.
|Tester=Arkelyos
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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