Shining Force Exa: Difference between revisions
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|Tester=Ryudo | |Tester=Ryudo | ||
}} | }} | ||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-J | |||
|OS=Windows 7 Professional x64 | |||
|CPU=i7 4790K @ 4GHz | |||
|GPU=GTX 770 | |||
|Revision=1.5.0-dev2448-gd09737dbb | |||
|Graphics=GSdx 1.1.0 AVX2 | |||
|Sound= | |||
* SPU2-X 2.0.0 | |||
* Lilypad 0.12.1 | |||
|Comments=See "Known Issue"> Frame Rate Drops. | |||
|Tester=HimaOuji | |||
}} | |||
{{TestingFooter}} | {{TestingFooter}} | ||
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|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=-1 | |IssueLevel=-1 | ||
|Description=While using GSDx Hardware in high Internal Resolution there's a issue of frame rate dropping when viewing the Sealed Monster animation (When you break the Sealing Stone) & viewing full map (R2 button) . | |Description=While using GSDx Hardware in '''high''' Internal Resolution there's a issue of frame rate dropping when viewing the Sealed Monster animation (When you break the Sealing Stone) & viewing full map (R2 button) . | ||
|Workaround= Decrease the Internal Resolution until it's unnoticeable . | |Workaround= Decrease the Internal Resolution until it's unnoticeable . | ||
*'''Note:''' 8x Internal resolution will drop the frame rate ~80% while 6x Internal Resolution drops it by ~30%. | *'''Note:''' 8x Internal resolution will drop the frame rate ~80% while 6x Internal Resolution drops it by ~30%. |