Tokyo Xtreme Racer: Zero: Difference between revisions
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Find the exact cause of the crashing (due to widescreen patches). Set the game back to playable. Sorry for so many edits.
(Game tested on 1.5.0) |
(Find the exact cause of the crashing (due to widescreen patches). Set the game back to playable. Sorry for so many edits.) |
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(4 intermediate revisions by 2 users not shown) | |||
Line 175: | Line 175: | ||
|Status=2 | |Status=2 | ||
|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows | |OS=Windows 10 Home (64-bit) | ||
|CPU=Intel Core | |CPU=AMD Ryzen 2600 @3.6 GHz | ||
|GPU= | |GPU=NVIDIA GeForce GTX 1060 6GB | ||
|Revision=1. | |Revision=1.5.0-20161107100912 | ||
|Graphics=GSdx32-AVX | |||
|Sound= | |||
*ZeroSPU2 r2361 0.4.6 | |||
*LilyPad | |||
|Comments=Audio issue fixed with ZeroSPU2 r2361 0.4.6 plugin. Otherwise the game works perfectly. | |||
|Tester=Sauce_dip | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 x64 | |||
|CPU=Intel Core i5-9300H @4.1GHz | |||
|GPU=Nvidia GTX 1650 | |||
|Revision=1.6.0 | |||
<spoiler show="Settings" hide="Hide"> | <spoiler show="Settings" hide="Hide"> | ||
* Speedhacks: | * Speedhacks: | ||
** EE Cyclerate: | ** EE Cyclerate: 0 | ||
** VU Cycle Stealing: 0 | ** VU Cycle Stealing: 0 | ||
** All other hacks enabled | ** All other hacks enabled | ||
Line 188: | Line 203: | ||
<spoiler show="Settings" hide="Hide"> | <spoiler show="Settings" hide="Hide"> | ||
* Renderer: Direct3D11 (Hardware) | * Renderer: Direct3D11 (Hardware) | ||
* Interlacing: | * Interlacing: Auto | ||
* Internal resolution: 2x native | |||
* Widescreen patch enabled | |||
</spoiler> | </spoiler> | ||
|Sound= | |Sound= | ||
*SPU2-X | *SPU2-X | ||
*LilyPad | *LilyPad | ||
|Comments= | |Comments= Torque/horsepower graphs have lines when upscaled; HW hacks don't fix this. When using Direct3D11 (HW), Speed King's/White Charisma's/???'s intros don't display properly; screen turns grey when there should be a white inverted filter (use OpenGL or Software instead). Rivals with a "SECRET?!" status bug out in the "Rivals" menu. They normally appear as silhouettes; hardware renderers display a blank screen and software renderers show the silhouettes but have garbage at the top of the screen. PCSX2 1.6.0 will crash if widescreen patches are enabled; previous revisions did not have issues with widescreen patches. Runs near perfect aside from graphical bugs. | ||
|Tester=Hyde233 | |Tester=Hyde233 | ||
}} | }} |