Metal Gear Solid 3: Snake Eater: Difference between revisions

Jump to navigation Jump to search
no edit summary
No edit summary
No edit summary
Line 6: Line 6:
|genre            = Action, Adventure
|genre            = Action, Adventure
|wikipedia        = [https://en.wikipedia.org/wiki/Metal_Gear_Solid_3:_Snake_Eater Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Metal_Gear_Solid_3:_Snake_Eater Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/914828-metal-gear-solid-3-snake-eater Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/metal-gear-solid-3-snake-eater Metacritic]|91/100}}
|gameinfo          = In the third installment in the Metal Gear Solid series, you reprise your role as Solid Snake, an elite tactical soldier. This time, you are sent on a dangerous mission to both infiltrate enemy territory and uncover the secrets behind a newly created weapon of mass destruction. Survival within the jungle environments and its unpredictable settings requires basic animal instincts, as well as advanced combat and hunting skills. Set in the 1960s, the game features different types of camouflage, open-ended environments, and an array of new weapons and moves.
|gameinfo          = In the third installment in the Metal Gear Solid series, you reprise your role as Solid Snake, an elite tactical soldier. This time, you are sent on a dangerous mission to both infiltrate enemy territory and uncover the secrets behind a newly created weapon of mass destruction. Survival within the jungle environments and its unpredictable settings requires basic animal instincts, as well as advanced combat and hunting skills. Set in the 1960s, the game features different types of camouflage, open-ended environments, and an array of new weapons and moves.
<!-- General props -->
|cpu-intensive    = 1
|cpu-intensive    = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/914828-metal-gear-solid-3-snake-eater Link]
|widescreenpatch  = 1
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/metal-gear-solid-3-snake-eater Metacritic]|91/100}}
|au_rating        = MA
|au_rating        = MA
|au_rating_text    = Medium Level Animated Violence
|eu_rating        = 16+
|eu_rating        = 16+
|eu_rating_text    = Violence
|ko_rating        = 18
|ko_rating        = 18
|japan_rating      = D
|japan_rating      = D
|na_rating        = M
|na_rating_text    = Blood and Gore, Intense Violence, Language, Sexual Themes
|na_rating_text    = Blood and Gore, Intense Violence, Language, Sexual Themes
|na_rating        = M
<!-- Language props -->
|italian          = SLES-82024
|italian          = SLES-82024
|spanish          = SLES-82026
|spanish          = SLES-82026
Line 22: Line 27:
|japanese          = SLPM-65790 & SLPM-65789 & VW247-J1 & VW256-J1 & SLPM-68516 & SLPM-66794 & VW352-J1 & SLPM-66795 & SLPM-74257 & VW247-J2 & SLPM-74258 & VW247-J4
|japanese          = SLPM-65790 & SLPM-65789 & VW247-J1 & VW256-J1 & SLPM-68516 & SLPM-66794 & VW352-J1 & SLPM-66795 & SLPM-74257 & VW247-J2 & SLPM-74258 & VW247-J4
|english          = SLES-82013 & SLUS-20915
|english          = SLES-82013 & SLUS-20915
|widescreenpatch  = 1
|korean            = SLKA-25251
|korean            = SLKA-25251
<!-- NTSC-U props -->
<!-- NTSC-U props -->
Line 56: Line 60:
|Region=NTSC-U/PAL
|Region=NTSC-U/PAL
|OS=?
|OS=?
|CPU=Intel Core i7 920 @ 3.4 Ghz
|CPU=Intel Core i7-920 @ 3.40 GHz
|GPU=GeForce GTX 285
|GPU=NVIDIA GeForce GTX 285
|Revision=0.9.8 r4463
|Revision=0.9.8 (r4463)
|Graphics=GSDX r4459
|Graphics=GSdx (r4459)
|Sound=
|Sound=
* SPU2-X 1.4.0
* SPU2-X 1.4.0
* Lilypad 0.10.0
* Lilypad 0.10.0
|Comments=BIOS: USA v2.00, Needs a powerful machine to play right. The cutscenes are the biggest problem.
|Comments=BIOS: USA v2.00, Needs a powerful machine to play right. The cutscenes are the biggest problem. Setting the SPU2-X '''Synchronizing Mode''' to "Async" may speed up the cutscenes but can cause stutter and out of sync problems in game. Doesn't respond well to big resolutions.
*Setting the SPU2-X '''Synchronizing Mode''' to "Async" may speed up the cutscenes but can cause stutter and out of sync problems in game.,
*Doesn't respond well to big resolutions.
|Tester=Machina
|Tester=Machina
}}
}}
Line 72: Line 74:
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=Nvidia GTX 285 768MB
|GPU=NVIDIA GeForce GTX 285 @ 768 MB
|Revision=1.1.0 r5492
|Revision=1.1.0 (r5492)
|Graphics=GSdx 5464 SSE41
|Graphics=GSdx SSE41 (r5464)
|Sound=
|Sound=
*SPU2-X 2.0.0
*SPU2-X 2.0.0
Line 86: Line 88:
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 7 64-Bit
|OS=Windows 7 64-Bit
|CPU=Intel i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=Sapphire R9 290X 4GB
|GPU=Sapphire Radeon R9 290X @ 4 GB
|Revision=1.2.1 r5873
|Revision=1.2.1 (r5873)
|Graphics=GSdx 10 (Software)0.1.16 r5875  
|Graphics=GSdx 0.1.16 (r5875)
|Sound=
|Sound=
*SPU2-X r5875
*SPU2-X (r5875)
*Lillypad 0.11.0 r5875
*LilyPad 0.11.0 (r5875)
|Comments= The game still has the same glitches that were present in 0.9.8. I would recommend switching to hardware mode for the cut scenes for the up-scaling benefits, but switching to software mode for the game play. Bios v 2.0 was used.
|Comments=Bios v 2.0 was used. GSdx Renderer: Direct3D10 (Software). The game still has the same glitches that were present in 0.9.8. I would recommend switching to Hardware mode for the cut scenes for the up-scaling benefits, but switching to Software mode for the game play.
|Tester=Zrooney
|Tester=Zrooney
}}
}}
Line 100: Line 102:
|Region=PAL
|Region=PAL
|OS=Windows
|OS=Windows
|CPU=Intel Core i3 530 @ 2.93Ghz
|CPU=Intel Core i3 530 @ 2.93 GHz
|GPU=Nvidia GTX 760
|GPU=NVIDIA GeForce GTX 760
|Revision=1.2.1 r5873
|Revision=1.2.1 (r5873)
|Graphics=GSdx 5875
<spoiler show="Settings" hide="Hide images">
* Speedhacks:
** Enable INTC Spin Detection
** Enable Wait Loop Detection
** mVU Flag Hack
** EE Cyclerate: 2
* Game fixes:
** FFX videos fix
</spoiler>
|Graphics=GSdx (r5875)
<spoiler show="Settings" hide="Hide images">
* Renderer: Direct3D11 (Hardware)
* Custom Resolution: 1920 X 1080
* Texture Filtering
* Configure Hacks:
** Skipdraw: 1
</spoiler>
|Sound=
|Sound=
*SPU2-X 2.0.0
*SPU2-X 2.0.0
*LilyPad 0.11.0
*LilyPad 0.11.0
|Comments=Speedhacks:
|Comments=Runs decently, FPS drops on high density scenes and occasional visual glitches but otherwise playable.
*EEC: 2
*All the recommended ones
Game fixes:
*FFX video fix
Video settings:
*Direct3D 11 (Hardware)
*Resolution: 1920 X 1080
*Texture Filtering
*Skipdraw: 1
Runs decently, FPS drops on high density scenes and occasional visual glitches but otherwise playable.
|Tester=Bandit
|Tester=Bandit
}}
}}
Line 124: Line 132:
|Region=PAL
|Region=PAL
|OS=Windows
|OS=Windows
|CPU=I5 3330
|CPU=Intel Core i5-3330
|GPU=HD radeon 6850
|GPU=AMD Radeon HD 6850
|Revision=1.3 Git 28 of May
|Revision=1.3 (git 28.May.2014)
|Graphics=GSDX
|Graphics=GSdx
|Sound=
|Sound=
*SPU2-X
*SPU2-X
*?
*?
|Comments=USA v02.20(10/02/2006), Little(In Comparation of the Entired Game), Obs-The game have know issues in the Ntsc version and probabily in the Pal also,But not atested here,anyway its Fully Playable,No fear.
|Comments=USA v02.20(10/02/2006), Tested little(in comparation to the entire game). Anyway it's fully playable, no fear.
|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|DESTRUIDOR}}
}}
}}
Line 138: Line 146:
|Region=PAL
|Region=PAL
|OS=Windows 10 64-bit
|OS=Windows 10 64-bit
|CPU=Intel Core i3-4170 @ 3.70Ghz
|CPU=Intel Core i3-4170 @ 3.70 GHz
|GPU=Nvidia GTX 960
|GPU=NVIDIA GeForce GTX 960
|Revision=1.5.0 revision ea1a994 Git
|Revision=1.5.0 (dev-280 gea1a994)
|Graphics=GSdx32-SSE4
<spoiler show="Settings" hide="Hide images">
* Automatic Gamefixes: Enabled
* Speedhacks:
** Enable INTC Spin Detection
** Enable Wait Loop Detection
** mVU Flag Hack
** EE Cyclerate: 1
** MTVU
</spoiler>
|Graphics=GSdx SSE4
<spoiler show="Settings" hide="Hide images">
* Renderer: Direct3D11 (Hardware)
* Internal Resolution: 1920x1080
* Texture Filtering: Bilinear (PS2)
* Skipdraw: 67
* Configure Hacks:
** Half-pixel Offset
** Align Sprite
** Alpha
** Alpha Stencil
</spoiler>
|Sound=
|Sound=
*SPU2-X 2.0.0
*SPU2-X 2.0.0
*LilyPad 0.11.0
*LilyPad 0.11.0
|Comments=- Speedhacks:
|Comments=Runs fine, no ghosts but still needs testing.
*EEC: 1
*Recommended ones
*MTVU<br>
- Game fixes:
*Automatic game fixes
<br>- Video settings:
*Direct3D 11 (Hardware)
*Resolution: 1920x1080
*Texture Filtering: Bilinear (PS2)
*Skipdraw: 67
*Half-pixel Offset; Align Sprite; Alpha; Alpha Stencil;<br>
- Runs fine, no ghosts but still needs testing
|Tester=Briarheart
|Tester=Briarheart
}}
}}
Line 178: Line 194:
{{TestingFooter}}
{{TestingFooter}}
-->
-->


== Trivia ==
== Trivia ==
* Original names: '''メタルギアソリッド3 スネークイーター''' (SLPM-65790) & (SLPM-65789), '''메탈 기어 솔리드 3 스네이크 이터''' (SLKA-25251)
* Original names: '''メタルギアソリッド3 スネークイーター''' (SLPM-65790) & (SLPM-65789), '''메탈 기어 솔리드 3 스네이크 이터''' (SLKA-25251)


==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=No post-processing
|IssueName=No post-processing
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Post-processing is disabled in GSdx by default. Enabling post-processing in this game causes huge slowdowns. Certain places can look overbright.
|Description=No post-processing effects are visible.
|Workaround=Software mode (F9) in GSdx plays the game correctly. However, it runs much slower and looks uglier.
|Workaround=This has improved in recent v1.5.0 git builds. Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)", set CRC Hack Level to "Partial" and make sure "Blending Unit Accuracy" is set to at least "Basic". For older versions switch to Software mode by setting Renderer to any of the "(Software)" options.
}}
}}


ninja
1,220

edits

Navigation menu