Metal Gear Solid 3: Snake Eater
Developer(s): KCEJ
Publisher(s): Konami (US, JP, KO, EU), Atari (AU)
Genre: Action, Adventure
Wikipedia: Link
Game review links: IGN: 9.6/10, Metacritic: 91/100, GameSpot: 8.7/10, Eurogamer: 8/10
Game description: In the third installment in the Metal Gear Solid series, you play as Naked Snake, an elite tactical soldier. Snake is sent on a dangerous mission to both infiltrate enemy territory and uncover the secrets behind a newly created weapon of mass destruction. Survival within the jungle environments and its unpredictable settings requires basic animal instincts, as well as advanced combat and hunting skills. Set in the 1960s, the game features different types of camouflage, open-ended environments, and an array of new weapons and moves.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U/PAL | ? |
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0.9.8 (r4463) | GSdx (r4459) |
|
BIOS: USA v2.00, Needs a powerful machine to play right. The cutscenes are the biggest problem. Setting the SPU2-X Synchronizing Mode to "Async" may speed up the cutscenes but can cause stutter and out of sync problems in game. Doesn't respond well to big resolutions. | Machina |
NTSC-U | Windows |
|
1.1.0 (r5492) | GSdx SSE41 (r5464) |
|
Runs above full speed. | |
NTSC-U | Windows 7 64-Bit |
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1.2.1 (r5873) | GSdx 0.1.16 (r5875) |
|
Bios v 2.0 was used. GSdx Renderer: Direct3D10 (Software). The game still has the same glitches that were present in 0.9.8. I would recommend switching to Hardware mode for the cut scenes for the up-scaling benefits, but switching to Software mode for the game play. | Zrooney |
PAL | Windows |
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1.2.1 (r5873) | GSdx (r5875) |
|
Runs decently, FPS drops on high density scenes and occasional visual glitches but otherwise playable. | Bandit |
PAL | Windows |
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1.3 (git 28.May.2014) | GSdx |
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USA v02.20(10/02/2006), Tested little(in comparation to the entire game). Anyway it's fully playable, no fear. | |
PAL | Windows 10 64-bit |
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1.5.0 (dev-280 gea1a994) | GSdx SSE4 |
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Runs fine, no ghosts but still needs testing. | Briarheart |
NTSC-U | Windows 10 Home x64 |
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1.7.3161 (SSE4) | GSdx 1.2.0 |
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Game froze after the cutscene before the battle with The Boss, when the battle was supposed to load. Resetting and skipping the cutscene fixed this, so this was probably just a one-off. When picking up items, the text describing the item was often cut off and some letters were flickering. There is a faint grid pattern when certain lighting effects are on screen (most noticeable in the battle with The Sorrow). As with MGS2, lag was limited to cutscenes without speedhacks, usually when the game was targeting 60fps, and was generally less severe and less common than in MGS2 (the only cutscene with noticeable lag was before the battle with The End). Setting EE Cycle Skip to Mild Underclock eliminated almost all the lag, though there was still some in the ending. However, this caused very poor performance in the escort mission with Eva (no lag, but framerate was around 15fps), so I disabled speedhacks for that. Fully playable. | PandoraGTX |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | macOS Monterey 12.3.1 |
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Nightly macos-20220410 | Metal |
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Works perfectly, full speed at 3x (1080p). | |
NTSC-U | macOS Monterey 12.7.4 |
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2.0.2 | Metal |
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Game runs well. Heavy cutscenes run between 50-100% speed. High Blending Accuracy causes the start screen to be black and slows down game. Gameplay runs at full speed with default settings. It seems fully playable. |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
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? | ? | ? | There are no test results for this game on Linux. You can help by playing and submitting your test results here. |
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Trivia
- Original names: メタルギアソリッド3 スネークイーター (SLPM-65790) & (SLPM-65789), 메탈 기어 솔리드 3 스네이크 이터 (SLKA-25251)
- Metal Gear Solid 3: Subsistence is an expanded version of Metal Gear Solid 3: Snake Eater. New features include a new camera angle, online component (which was later released on the PS3 as Metal Gear Online).
- Japanese and North American versions of Metal Gear Solid 3: Subsistence consist of two discs (basic edition) or three discs (limited edition). European and Australian versions always have three discs.
- Three discs of Metal Gear Solid 3: Subsistence contain: updated Metal Gear Solid 3: Snake Eater game (as Subsistence), Metal Gear Online (as Persistence) and a 3.5 hour DVD video disc of Metal Gear Solid 3's cinematics (as Existence).
- Metal Gear & Metal Gear 2: Solid Snake (メタル・ギア / メタル・ギア2 ソリッド・スネーク) is a bonus disc appears in three Metal Gear Solid 3: Snake Eater editions (Metal Gear 20th Anniversary, PlayStation 2 the Best and Konami Dendou Selection). The disc includes PS2 versions of Metal Gear (MSX2) and Metal Gear 2: Solid Snake (MSX2) most likely ported from mobile phone versions.
Known Issues
Screen Artifacts in OpenGL (Hardware)
- Status: Active
- Type: Major
- Affected Game Versions: OpenGL
- Description: Artifacts flicker across the screen in OpenGL.
- Workaround: Enable HW hacks and go to advanced settings and hacks. Set the HalfPixel offset option to Normal (vertex). In the Config menu, select Video(GS) and go to Window settings. set Zoom to 100.50, thereby removing the artifacts.
Grid obscures screen
- Status: Active
- Type: Minor
- Description: A faint grid pattern covers the screen when there are bloom effects.
- Workaround: No known solution.
Text cutoff
- Status: Active
- Type: Minor
- Description: When picking up items, the text describing the item is cut off and some letters flicker.
- Workaround: Disable "Instant VU1".
Location/time text animation during intro cutscene plays at double speed
- Status: Active
- Type: Minor
- Description: The location / time text animation during the opening cutscene plays at double speed (and as a result, the typewriter sound effect that is supposed to match with the speed of the text is out of sync.)
- Workaround: No known solution.
- First tested on: 2.1.136
- Last tested on: 2.3.16
Gallery
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Metal Gear Solid 3: Snake Eater (SLES-82013)
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Metal Gear Solid 3: Snake Eater (SLES-82013)
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