Ratchet & Clank: Difference between revisions

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{{infobox
{{infobox
|image            = Ratchet&Clank.jpg
|image            = Ratchet&Clank.jpg
|caption          = Picture of NTSC-U Box Art
|caption          = NTSC-U cover
|developer        = Insomniac Games
|developer        = Insomniac Games
|publisher        = [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU), [[Sony|SCEI]] (AS, JP)
|publisher        = [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU), [[Sony|SCEI]] (AS, JP)
|genre            = Action, Platformer
|genre            = Action, Platformer
|wikipedia        = [https://en.wikipedia.org/wiki/Ratchet_%26_Clank_(2002_video_game) Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/561107-ratchet-and-clank Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/ratchet-clank Metacritic]|88/100}}
|gameinfo          = Ratchet and Clank team up to save the world from the evil Drek, the leader of a dead planet who drains resources all over the universe.  As you progress from one alien planet to the next, you'll find or purchase over 36 weapons and gadgets, including a wrench, bomb glove, grappling hook, cannon, machine gun, and rocket launcher.  Think about it--you can choose from burning, bombing, exploding or obliterating your enemies.  So go ahead, blow it all up.<br />
|gameinfo          = Ratchet and Clank team up to save the world from the evil Drek, the leader of a dead planet who drains resources all over the universe.  As you progress from one alien planet to the next, you'll find or purchase over 36 weapons and gadgets, including a wrench, bomb glove, grappling hook, cannon, machine gun, and rocket launcher.  Think about it--you can choose from burning, bombing, exploding or obliterating your enemies.  So go ahead, blow it all up.<br />
Ratchet and Clank set out on a quest to gain the help of the famous superhero Captain Qwark to save the galaxy from the Blarg.
Ratchet and Clank set out on a quest to gain the help of the famous superhero Captain Qwark to save the galaxy from the Blarg.
|wikipedia        = [http://en.wikipedia.org/wiki/Ratchet_and_Clank_(video_game) Link]
<!-- General props -->
|cpu-intensive    = 1
|cpu-intensive    = 1
|sw-rendering-only = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/561107-ratchet-and-clank Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/ratchet-clank Metacritic]|88/100}}
|eu_rating        = 3+
|eu_rating        = 3+
|japan_rating      = A
|japan_rating      = A
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|na_rating        = T
|na_rating        = T
|ko_rating        = ALL
|ko_rating        = ALL
<!-- Language props -->
|italian          = SCES-50916 & SCED-51075 & SCUS-97199
|italian          = SCES-50916 & SCED-51075 & SCUS-97199
|spanish          = SCES-50916 & SCED-51075 & SCUS-97199
|spanish          = SCES-50916 & SCED-51075 & SCUS-97199
|french            = SCES-50916 & SCED-51075 & SCUS-97199
|french            = SCES-50916 & SCED-51075 & SCUS-97199
|german            = SCES-50916 & SCED-51075 & SCUS-97199
|german            = SCES-50916 & SCED-51075 & SCUS-97199
|japanese          = PBPX-95516 & SCPS-15037 & SCPS-19211 & SCPS-19310 & SCPS-19316
|japanese          = PBPX-95516 & SCPS-15037 & SCPS-19211 & SCPS-19310 & SCPS-19316
|english          = SCES-50916 & SCED-51075 & SCUS-97199 & SCUS-97209 & SCUS-97240 & SCUS-97199GH
|english          = SCES-50916 & SCED-51075 & SCUS-97199 & SCUS-97209 & SCUS-97240 & SCUS-97199GH
|korean            = SCKA-20120
|korean            = SCKA-20120
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|OS=?
|OS=?
|CPU=Intel Core i5-2500K @ stock settings
|CPU=Intel Core i5-2500K @ stock settings
|GPU=MSI GTX 470 Hawk @ 758 MHz (core)
|GPU=MSI GeForce GTX 470 Hawk @ 758 MHz (core)
|Revision=r4600
|Revision=0.9.8 (r4600)
|Graphics=GSdx r4643 0.1.16
|Graphics=GSdx 0.1.16 (r4643)
|Sound=
|Sound=
* SPU2-X r4600m 1.4.0
* SPU2-X 1.4.0 (r4600m)
* LilyPad r4510 0.10.0
* LilyPad 0.10.0 (r4510)
|Comments=BIOS: scph70004,  
|Comments=BIOS: scph70004,  
* Fully playable aside from garbage textures and models at a small distance.
* Fully playable aside from garbage textures and models at a small distance.
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|OS=Windows
|OS=Windows
|CPU=Intel Core i7-3770K @ 3.50 GHz
|CPU=Intel Core i7-3770K @ 3.50 GHz
|GPU=Nvidia GeForce GTX 670 (2GB)
|GPU=NVIDIA GeForce GTX 670 @ 2 GB
|Revision=1.0.0
|Revision=1.0.0
|Graphics=GSdx
|Graphics=GSdx
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*SPU2-X
*SPU2-X
*?
*?
|Comments=USA v01.60(07/02/2002), Besides the graphical bugs mentioned below, everything appears to be working fine. FPS hovered around 60fps,
|Comments=USA v01.60(07/02/2002), Besides the graphical bugs mentioned below, everything appears to be working fine. FPS hovered around 60 FPS.
|Tester={{ForumUser|oxguy3}}
|Tester={{ForumUser|oxguy3}}
}}
}}
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|Region=PAL
|Region=PAL
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.8 GHz
|CPU=Intel Core i7 @ 3.80 GHz
|GPU=NVIDIA GeForce GTX 570 1368 MB
|GPU=NVIDIA GeForce GTX 570 1368 MB
|Revision=1.1.0 r5829
|Revision=1.1.0
<spoiler show="Settings" hide="Hide">
Revision: r5829
*Speedhacks:
**MTVU
**INTC Spin Detection
**Enable Wait Loop Detection
**mVU Flag Hack
</spoiler>
|Graphics=GSdx
|Graphics=GSdx
|Sound=
|Sound=
*SPU2-X
*SPU2-X
*?
*?
|Comments=Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Still Playable. Game works fine at a good speed. Requires software mode to fix the graphics (MipMaps), the game can be quite slow. I achieved pretty much constant full speed by putting VU Cycle Stealing to 1 and 4 extra rendering threads for software mode (this game seems to like them a bit more than normal)
|Comments=Europe v01.70(27/02/2003), Still Playable. Game works fine at a good speed. Requires Software Mode to fix the graphics (Mipmapping), the game can be quite slow. I achieved pretty much constant full speed by putting VU Cycle Stealing to 1 and 4 Extra Rendering Threads for Software Mode (this game seems to like them a bit more than normal).
|Tester={{ForumUser|refraction}}
|Tester={{ForumUser|refraction}}
}}
}}
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|Region=?
|Region=?
|OS=?
|OS=?
|CPU=Intel Core i7-3770K @ 4.5 GHz
|CPU=Intel Core i7-3770K @ 4.50 GHz
|GPU=AMD Radeon R9 290X
|GPU=AMD Radeon R9 290X
|Revision=1.2.1
|Revision=1.2.1
|Graphics=GSdx 1.2.1
|Graphics=GSdx (1.2.1)
|Sound=
|Sound=
* SPU2-X 1.2.1
* SPU2-X (1.2.1)
|Comments=If using Hardware Mode: Will caused garbled textures. Use Software Mode. Some textures will appear fuzzy at distance but is fully playable. Using version 1.2.1
|Comments=If using Hardware Mode: Will caused garbled textures. Use Software Mode. Some textures will appear fuzzy at distance but is fully playable.
|Tester=OmegaNull
|Tester=OmegaNull
}}
}}
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 7
|OS=Windows 7
|CPU=Intel Core i5-460M @ 2.53GHz
|CPU=Intel Core i5-460M @ 2.53 GHz
|GPU=ATI Mobility Radeon HD 5650
|GPU=ATI Mobility Radeon HD 5650
|Revision=1.3.0-20140805121745
|Revision=1.3.0
<spoiler show="Settings" hide="Hide">
Revision: (2014-08-05, 12:17:45)
*Speedhacks:
**All recommended speedhacks
**EE Cyclerate: 2
**VU Cycle Stealing: 1
</spoiler>
|Graphics=GSdx
|Graphics=GSdx
|Sound=SPU2-X
|Sound=SPU2-X
|Comments=Used all recommended speedhacks, EE cyclerate 2, and VU stealing 1. Ran at playable speeds with lag when there are a lot of on screen elements.
|Comments=Ran at playable speeds with lag when there are a lot of on screen elements.
|Tester=Clank
|Tester=Clank
}}
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=NTSC USA V2.2
|Region=NTSC-U
|OS=Windows 8.1
|OS=Windows 8.1
|CPU=AMD A8 6600K @ 4.4 GHz
|CPU=AMD A8 6600K @ 4.4 GHz
|GPU=AMD Sapphire R9 270X
|GPU=AMD Sapphire R9 270X
|Revision=1.3.0
|Revision=1.3.0
<spoiler show="Settings" hide="Hide">
*Speedhacks:
**Almost all recommended speedhacks
**EE Cyclerate: 1
**VU Cycle Stealing: 1
</spoiler>
|Graphics=GSdx
|Graphics=GSdx
|Sound=SPU2-X
|Sound=SPU2-X
|Comments=Used almost all recommended speedhacks, EE cyclerate 1, and VU stealing 1. Ran great, I found it better with EE cyclerate set to 1. (Notice done in Software mode)
|Comments=BIOS: USA v2.2, Ran great, I found it better with EE cyclerate set to 1 (Notice done in Software mode).
|Tester=Apihl1000
|Tester=Apihl1000
}}
}}
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|Graphics=GSdx
|Graphics=GSdx
|Sound=
|Sound=
|Comments=BIOS: EUROPE v1.6 , Sometimes the distant textures bugs or the game is slowed (10-15 fps). I recommended hardware mode and speedhack, is more playable.
|Comments=BIOS: Europe v1.6, Sometimes the distant textures bugs or the game is slowed (10-15 FPS). I recommended Hardware Mode and speedhacks, is more playable.
|Tester=Aiglerac
|Tester=Aiglerac
}}
}}
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 10 x64 (Build 14393)
|OS=Windows 10 x64 (Build 14393)
|CPU=Intel Core i5-4460 @ 3.2 GHz
|CPU=Intel Core i5-4460 @ 3.20 GHz
|GPU=AMD Radeon R9 270X
|GPU=AMD Radeon R9 270X
|Revision=1.5.0 (rev d36002a)
|Revision=1.5.0  
|Graphics=GSdx 1.1.0 2016-08-16
<spoiler show="Settings" hide="Hide">
|Sound=*SPU2-X 2.0.0 2015-08-16
Revision: d36002a
*Lilypad 0.11.0 2016-08-16
*Speedhacks:
|Comments=BIOS: USA v2.20 (10/02/2006)
**EE Cyclerate: 1
Garbage textures still persist. Cutscenes stutter a bit, and game feels slow even at full speed (though it could be my memory of how the game was when I used to play it.) Overall playable, though not the best experience.  
**VU Cycle Stealing: 1
Settings: D3D11, allow 8-bit textures, 5x native, bilinear (PS2), CRC full (safest), EEC 1, VUCS 1
</spoiler>
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
Revision: 1.1.0 (2016-08-16)
*Renderer: Direct3D11 (Hardware)
*Allow 8-bit Textures
*Internal Resolution: 5x Native
*Texture Filtering: Bilinear (PS2)
*CRC Hack Level: Full (Safest)
</spoiler>
|Sound=*SPU2-X 2.0.0 (2015-08-16)
*LilyPad 0.11.0 (2016-08-16)
|Comments=BIOS: USA v2.20, Garbage textures still persist. Cutscenes stutter a bit, and game feels slow even at full speed (though it could be my memory of how the game was when I used to play it.) Overall playable, though not the best experience.  
|Tester=Jonbuddy1
|Tester=Jonbuddy1
}}
}}
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|Region=PAL
|Region=PAL
|OS=Windows 10 Pro x64
|OS=Windows 10 Pro x64
|CPU=Intel Xeon X5460 4 GHz
|CPU=Intel Xeon X5460 4.00 GHz
|GPU=EVGA GeForce GTX 480 SSC @ 830 MHz (core)
|GPU=EVGA GeForce GTX 480 SSC @ 830 MHz (core)
|Revision=1.5.0
|Revision=1.5.0
|Graphics=GSdx32-SSE4
|Graphics=GSdx SSE4
|Sound=SPU2-X
|Sound=SPU2-X
|Comments=BIOS: Europe v1.6
|Comments=BIOS: Europe v1.6, Game runs smooth with no problems. Used all recommended speedhacks, and basic mipmapping.
Game runs smooth with no problems. Used all recommended speed hacks, and basic mipmapping.
|Tester=GouStoulos
|Tester=GouStoulos
}}
}}
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{{TestingFooter}}
{{TestingFooter}}
-->
-->


== Trivia ==
== Trivia ==
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<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Broken textures
|IssueName=Broken textures
|IsFixed=0
|IsFixed=0
|IssueLevel=1
|IssueLevel=1
|Description=Garbage textures until you stand close to objects due to GSdx not supporting mip-mapping in hardware mode.
|Description=Garbage textures until you stand close to objects due to GSdx not supporting mipmapping in hardware mode.
|Workaround=This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic". Or run the game in Software mode (F9), this however will cause a considerable speed hit. To minimize the speed hit, set "Extra rendering threads" to one less than the number of CPU cores that you have.
|Workaround=This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic". Or switch to Software Mode by setting Renderer to any of the "(Software)" options. Note: To minimize the potential performance impact of Software Mode, set Rendering Threads to one less than the number of available CPU cores.
}}
}}


==The gallery==
==The gallery==
<spoiler show="Show Screenshots" hide="Hide screenshots">
<gallery>
<gallery>
File:Ratchet_&_Clank_Forum_5.png|Ratchet & Clank (SCUS 97199)
File:Ratchet_&_Clank_Forum_5.png|Ratchet & Clank (SCUS 97199)
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File:Ratchet_&_Clank_Forum_4.png|Ratchet & Clank (SCUS 97199)
File:Ratchet_&_Clank_Forum_4.png|Ratchet & Clank (SCUS 97199)
</gallery>
</gallery>
</spoiler>




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