Gradius V: Difference between revisions

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1,590 bytes added ,  20 January 2017
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|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/gradius-v Metacritic]|82/100}}
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/gradius-v Metacritic]|82/100}}
<!-- General props -->
<!-- General props -->
|widescreenpatch  = 1
|cpu-intensive    = 1
|gpu-intensive    = 1
|numberofplayers  = 2
|numberofplayers  = 2
|eu_rating        = 3+
|eu_rating        = 3+
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|Region=NTSC-U
|Region=NTSC-U
|OS=?
|OS=?
|CPU=Intel Core2 Duo E8400 OC @ 3.6GHz
|CPU=Intel Core2 Duo E8400 OC @ 3.60 GHz
|GPU=NVIDIA GeForce GTX 260
|GPU=NVIDIA GeForce GTX 260
|Revision=0.9.6 beta r3113
|Revision=0.9.6 beta r3113
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|Region=NTSC-J
|Region=NTSC-J
|OS=Windows
|OS=Windows
|CPU=Intel Core2 Duo E8500 @ 3.16GHz
|CPU=Intel Core2 Duo E8500 @ 3.16 GHz
|GPU=NVIDIA GeForce GTS 250 512MB
|GPU=NVIDIA GeForce GTS 250 512MB
|Revision=1.1.0 r5517
|Revision=1.1.0 r5517
|Graphics=GSdx 5464 SSE41
|Graphics=GSdx r5464 SSE41
|Sound=
|Sound=
*SPU2-X 2.0.0 5478
*SPU2-X 2.0.0 r5478
*LilyPad 0.11.0 5403
*LilyPad 0.11.0 r5403
|Comments=Still amazing..., Some occasional very minor texture error on the 'space tunnel' cutscene on level 2 when playing in very high res... ;-p
|Comments=Still amazing..., Some occasional very minor texture error on the 'space tunnel' cutscene on level 2 when playing in very high res... ;-p
|Tester={{ForumUser|Parotaku}}
|Tester={{ForumUser|Parotaku}}
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|Comments=Game works great.
|Comments=Game works great.
|Tester=Tonygiang
|Tester=Tonygiang
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 7 Ultimate x64 (SP1)
|CPU=
Intel Core i5-4670K @ 3.40 GHz
|GPU=AMD Radeon R9 280 3GB
*16GB (2x8GB) DDR3-1866 G.SKILL
|Revision=
1.5.0-dev-1744-g8fecd35
<small style="font-size:10px;">
:<b>Speedhacks</b>
* EEC: 0 & VUCS: 0
* mVU Flag: ON
* MTVU: OFF
</small>
|Graphics=
GSdx 1.1.0 AVX2
<small style="font-size:10px;">
* Direct3D11 (Hardware)
* Resolution: 5x Native
* Large Frame Buffer
* Enable FXAA: ON
</small>
|Sound=
* SPU2-X 2.0.0
<small style="font-size:10px;">
:* Module: XAudio 2.7
:* Latency: 100ms
:* Sync Mode: TimeStretch
</small>
* LilyPad 0.12.0
|Comments=BIOS: USA 2.30, This game works great. Minor texture glitches during cutscenes in some stages, but hardly worth mentioning. Can't say I noticed the slowdowns during boss fights personally myself... Perhaps the performance has gotten better for this game in the more recent revisions of PCSX2, or it's simply related to the hardware of each tester. MTVU hack still causes the game to not boot, so I had to turn that off while playing.
|Tester=Ryudo
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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|Workaround=Go to Config > Emulation Settings > Speedhacks tab, and disable the "MTVU (Multi-Threaded microVU1)" speedhack.
|Workaround=Go to Config > Emulation Settings > Speedhacks tab, and disable the "MTVU (Multi-Threaded microVU1)" speedhack.
}}
}}
== Gameplay Screenshots ==
<gallery widths="175px" heights="100px">
Gradius V - 001.png
Gradius V - 002.png
Gradius V - 003.png
Gradius V - 004.png
Gradius V - 005.png
Gradius V - 006.png
Gradius V - 007.png
Gradius V - 008.png
Gradius V - 009.png
Gradius V - 010.png
Gradius V - 011.png
Gradius V - 012.png
Gradius V - 013.png
Gradius V - Glitched textures.png|<center><small>Glitched textures during cutscene.</small></center>
</gallery>




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