Shin Megami Tensei: Digital Devil Saga 2: Difference between revisions
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Shin Megami Tensei: Digital Devil Saga 2 (view source)
Revision as of 16:24, 4 December 2016
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|Description=Game freezes during the introduction cutscene on the sun as detailed [http://forums.pcsx2.net/Thread-Digital-Devil-Saga-2-Game-freezes-at-the-Sun-introduction-FMV here] | |Description=Game freezes during the introduction cutscene on the sun as detailed [http://forums.pcsx2.net/Thread-Digital-Devil-Saga-2-Game-freezes-at-the-Sun-introduction-FMV here] | ||
|Workaround=Go to Config > Audio (SPU2) > Plugin Settings, and set '''Synchronizing Mode''' to "'''Async Mix'''"(might not work in all circumstances or for all versions), or just skip the cutscene. | |Workaround=Go to Config > Audio (SPU2) > Plugin Settings, and set '''Synchronizing Mode''' to "'''Async Mix'''"(might not work in all circumstances or for all versions), or just skip the cutscene. | ||
}} | |||
{{Issue | |||
|IssueName=Black outline on certain models when uprendering using OpenGL(HW) renderer | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=Some objects have a black outline when the game is running above native resolution in the OpenGL(HW) renderer. | |||
|Workaround=The problem is not present in D3D11(HW) or any software renderer and can be avoided by playing at native resolution in the OpenGL one. | |||
}} | }} | ||